About: Dogg's Stockade   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Dogg's Stockade is located to the north of Nastya's Holdout in the Inner City, and is the closest outpost to The Holdout (bring food along though, it's quite a while from Nastya's). It appears to be a former correctional facility, due to the presence of prison windows on the buildings in the outpost screen. There are usually four melee guards out front. There are also several junkyards and depots nearby that are full of level 1-30 food, meds, weapons, and other lootable items.

AttributesValues
rdfs:label
  • Dogg's Stockade
rdfs:comment
  • Dogg's Stockade is located to the north of Nastya's Holdout in the Inner City, and is the closest outpost to The Holdout (bring food along though, it's quite a while from Nastya's). It appears to be a former correctional facility, due to the presence of prison windows on the buildings in the outpost screen. There are usually four melee guards out front. There are also several junkyards and depots nearby that are full of level 1-30 food, meds, weapons, and other lootable items.
dcterms:subject
abstract
  • Dogg's Stockade is located to the north of Nastya's Holdout in the Inner City, and is the closest outpost to The Holdout (bring food along though, it's quite a while from Nastya's). It appears to be a former correctional facility, due to the presence of prison windows on the buildings in the outpost screen. There are usually four melee guards out front. There are also several junkyards and depots nearby that are full of level 1-30 food, meds, weapons, and other lootable items. Dogg's Stockade contains the exact same functions as Nastya's Holdout, including the change of your respawn to there upon death (after visiting). However this outpost is substantially more dangerous than Nastya's Hideout because it is in the yellow area . Missions here are quite farther than in Nastya's Holdout. All the outpost guards here use melee weapons instead of firearms. They are the only guards who move like a real player, but only attack zombies near the outpost.
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