About: Port Llast   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Port Llast (formerly known as Grath's Hold) lies on the High Road approximately 35 miles north of Neverwinter. It came to get it's name as it was the "last port" accessing the north back when orcs and duergar dominated the Luskan region. The port village is under protection of Neverwinter, and is coveted by Luskan hoping to secure a southerly harbor. The town is featured in both Neverwinter Nights games.

AttributesValues
rdfs:label
  • Port Llast
rdfs:comment
  • Port Llast (formerly known as Grath's Hold) lies on the High Road approximately 35 miles north of Neverwinter. It came to get it's name as it was the "last port" accessing the north back when orcs and duergar dominated the Luskan region. The port village is under protection of Neverwinter, and is coveted by Luskan hoping to secure a southerly harbor. The town is featured in both Neverwinter Nights games.
  • The following is from Port Llast, a book within the game Neverwinter Nights. This village of 700 is found on the High Road between Luskan and Neverwinter, and sides with the latter in the feud between the two cities. Fifty men-at-arms from the City of Skilled Hands, bolstered by 30 of the Lords' Alliance troops, aid the local militia in guarding the town from brigand raids and the harassment of Luskan. The Lords' Alliance troops are mainly from Elturel and Baldur's Gate, so that a Luskan attack would risk war with two economically powerful cities.
Alignment
  • All
dcterms:subject
dbkwik:forgotten-r...iPageUsesTemplate
dbkwik:forgottenre...iPageUsesTemplate
dbkwik:nwn2/proper...iPageUsesTemplate
Exports
  • Stone
Races
  • Mostly humans
Name
  • Port Llast
Government
  • Town Council
Inhabitants
  • yes
Population
  • 700(xsd:integer)
Ruler
  • First Captain Haeromos Dothwintyl
Area
Organizations
  • yes
Locations
  • yes
Imports
  • Finished goods
abstract
  • The following is from Port Llast, a book within the game Neverwinter Nights. This village of 700 is found on the High Road between Luskan and Neverwinter, and sides with the latter in the feud between the two cities. Fifty men-at-arms from the City of Skilled Hands, bolstered by 30 of the Lords' Alliance troops, aid the local militia in guarding the town from brigand raids and the harassment of Luskan. The Lords' Alliance troops are mainly from Elturel and Baldur's Gate, so that a Luskan attack would risk war with two economically powerful cities. Port Llast is a city of skilled stonecutters and has a fine harbor. The stonecutters work at quarries on the coastal headlands just south of the village. Other than harborage and stonecutting, there is little else to recommend it to the traveler today, for it is a tense, suspicious place, always expecting treachery or attack from Luskan. Today Port Llast is ruled by the soldier Kendrack, who recently replaced Haeromos Dothwintyl as First Captain. Haeromos was killed during the battle to protect Port Llast from a sahuagin invasion. In the distant past, when Luskan was held by orcs and duergar, Port Llast was a thriving city. It was the last port in human hands as one sailed north (hence the name). In those days, it was home to 14,000 miners and explorers eager to find gold, gems, and all the rest of the fabled mineral wealth of the North. The city was eventually smashed by orc raids, and the shattered remnants of the old walls still ring it, though much stone has been used to repair local homes or has been taken away and sold. Port Llast's outer reaches are overgrown by scrub forest or are used as gardens or graveyards.
  • Port Llast (formerly known as Grath's Hold) lies on the High Road approximately 35 miles north of Neverwinter. It came to get it's name as it was the "last port" accessing the north back when orcs and duergar dominated the Luskan region. The port village is under protection of Neverwinter, and is coveted by Luskan hoping to secure a southerly harbor. The town is featured in both Neverwinter Nights games. In the first Neverwinter Nights, it served as the hub in Chapter 2. In Neverwinter Nights 2, the player must travel there in Act II of the official campaign, to try to find evidence to prove the PC's innocence in a murder trial for the slaughter of the village of Ember. While in Port Last, the player can do two side quest that can help prove their innocence in the trial.
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