function ActionSpeakStringByStrRef (int nStrRef, int nTalkVolume=TALKVOLUME_TALK) Causes the creature to speak a translated string. * nStrRef: Reference of the string in the talk table * nTalkVolume: TALKVOLUME_* * Return type: void * Include file: nwscriptdefn
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rdfs:label |
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rdfs:comment |
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dcterms:subject | |
dbkwik:nwn2/proper...iPageUsesTemplate | |
abstract |
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