This is a placeholder page for Deep Labyrinth on the Nintendo DS, developed by Interactive Brains and published by Atlus U.S.A. in 2006.
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| - This is a placeholder page for Deep Labyrinth on the Nintendo DS, developed by Interactive Brains and published by Atlus U.S.A. in 2006.
- Deep Labyrinth is a Nintendo DS role-playing game released in 2006.
* Shawn
* Ace File:Nintendo DS - Original Grey Model.png This Nintendo DS-related article is a stub. You can help the Nintendo Wiki by expanding it.
- Deep Labyrinth is a 3D Hack and Slash RPG originally released on the Japanese Vodafone in 2004, the Japanese FOMA phone in 2005, and the Nintendo DS in Japan, North America and Europe in 2006. It features an elaborate game maze, and a...plot. While not the most impressive of video games, it did have the notability of having a story by Masato Kato and music by Yasunori Mitsuda, who had also worked together on Chrono Trigger, Xenogears and Chrono Cross. The music alone may make the game worth playing -- see the Yasunori Mitsuda page for links to music samples for this game.
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abstract
| - This is a placeholder page for Deep Labyrinth on the Nintendo DS, developed by Interactive Brains and published by Atlus U.S.A. in 2006.
- Deep Labyrinth is a Nintendo DS role-playing game released in 2006.
* Shawn
* Ace File:Nintendo DS - Original Grey Model.png This Nintendo DS-related article is a stub. You can help the Nintendo Wiki by expanding it.
- Deep Labyrinth is a 3D Hack and Slash RPG originally released on the Japanese Vodafone in 2004, the Japanese FOMA phone in 2005, and the Nintendo DS in Japan, North America and Europe in 2006. It features an elaborate game maze, and a...plot. While not the most impressive of video games, it did have the notability of having a story by Masato Kato and music by Yasunori Mitsuda, who had also worked together on Chrono Trigger, Xenogears and Chrono Cross. The music alone may make the game worth playing -- see the Yasunori Mitsuda page for links to music samples for this game. The DS release was two games in one:
* The original cell phone game is the "adult" storyline: A young man is trapped in a mysterious labyrinth with only a new-found sword to aid him, and is trying to find a way out. Plot and Character Development ensue building upon the Backstory of his late girlfriend's untimely death. Yasunori Mitsuda composed the original music.
* A new "child" storyline game was written by Masato Kato with additional music by Yasunori Mitsuda. It is about a boy named Shawn who finds himself trapped in a Wonderland, separated from his mother, father and his dog Ace. As with the original adult storyline, this storyline builds Character Development of the characters involved, coming to suggest that his family was already beginning to crumble before the story began.
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