Dynamic lighting is a rendering feature in ROBLOX that provides shadow effects, ambient lighting, and customizable light sources which can be added to places where it is enabled. Dynamic lighting can be activated by activating the "GlobalShadows" property of Lighting objects inside a place. Since it's a scripting accessible property, you are able to enable/disable dynamic lighting whenever the player wants. Unlike in most games, ROBLOX's dynamic shadow and lighting engine utilizes the CPU of the player's computer, rather than the GPU. It does this by creating lighting as part of a voxel system.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
dbkwik:roblox/prop...iPageUsesTemplate | |
abstract |
|