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An Entity of Type : dbkwik:resource/bu1PfDUg4sF-0jQEsU09KA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Rast is a recurring character in the first, third, and fourth seasons. He is played by guest star Luke McEwan - who changed his acting name to Luke Barnes at the start of the third season - and debuts in "The Kingsroad." Rast is a ranger in the Night's Watch, and takes part in the Great Ranging Beyond the Wall. Though he is disliked for bullying and his past as a raper, he is generally treated patiently by Jon Snow, Grenn, Pyp and Eddison Tollett, until he betrays the Night's Watch in the Mutiny at Craster's Keep. Instead of helping defend Craster's Keep with the rest of the Mutineers, Rast instead flees the ongoing battle, allowing his former brothers to be massacred by the Night's Watch before being mauled to death by Ghost, the same animal he tormented.

AttributesValues
rdf:type
rdfs:label
  • Rast
  • Rast
  • Rast
  • Rast
  • Rast
rdfs:comment
  • Rast ist Mitglied der Nachtwache. Er war zeitgleich mit Jon Schnee Rekrut.
  • Rast, apodado Rata, fue un hermano juramentado de la Guardia de la Noche.
  • Nachdem Rast wegen Vergewaltigung festgenommen wurde, stellte man ihn vor die Wahl entweder kastriert zu werden oder der Nachtwache beizutreten. Er wählte die Nachtwache.
  • thumb|250px|Rast Rasty zamieszkują różne obszary odległych planów, zwłaszcza żywiołów. Te unoszące się w powietrzu stwory wyglądają na napęczniałe worki mięsa, wyposażone w 10-15 długich kończyn zakończonych pazurami. Kulista głowa w większości jest paszczą, w której nie ma w zasadzie nic poza zębami. Trudno się temu dziwić - rasty niemal cały czas coś jedzą. Rasty to istoty popiołu i prochów. Mimo to żywią się krwią, której nieustannie łakną. Rasty atakują całymi rojami, wykazując się zarówno brutalnością, jak i sprytem. Najpierw starają się sparaliżować możliwie jak najwięcej wrogów, po czym rzucają się na pozostałych.
  • Rast is a recurring character in the first, third, and fourth seasons. He is played by guest star Luke McEwan - who changed his acting name to Luke Barnes at the start of the third season - and debuts in "The Kingsroad." Rast is a ranger in the Night's Watch, and takes part in the Great Ranging Beyond the Wall. Though he is disliked for bullying and his past as a raper, he is generally treated patiently by Jon Snow, Grenn, Pyp and Eddison Tollett, until he betrays the Night's Watch in the Mutiny at Craster's Keep. Instead of helping defend Craster's Keep with the rest of the Mutineers, Rast instead flees the ongoing battle, allowing his former brothers to be massacred by the Night's Watch before being mauled to death by Ghost, the same animal he tormented.
  • Interprète Saison(s) Apparaît dans Première apparition Dernière apparition Mentionné dans Espèce Titre(s) Alias Statut Âge Naissance Mort Origine Allégeance Culture Religion Relation Parents Enfant(s) Bâtard Fratrie Famille Rast est un personnage récurrent dans la première, troisième et quatrième saisons de Game of Thrones. Il est interprété par Luke Barnes et fait ses débuts dans l'épisode "La Route royale".
  • Rast came from the Fingers, islands of the Vale of Arryn. Rast and another new forced recruit join Benjen Stark and Tyrion Lannister's party as it travels to the Wall, escorted by Night's Watch recruiter Yoren. Tyrion talks to Jon Snow about them being rapers, and how Jon had expected the Night's Watch to be made of honorable men, like his uncle Benjen. Jon Snow beats Rast and two other recruits, Grenn and Pypar, in the training yard at Castle Black, leading to Rast, Grenn and Pypar threatening Jon in the armory. He, along with the other two, is encouraged to leave by Tyrion. Jon later begins training the Night's Watch recruits in the art of combat, earning Pypar and Grenn's respect, but not Rast's.
  • Hit Dice: 4d8+7 (25 hp) Initiative: +5 Speed: 5 ft. (1 square), fly 60 ft. (good) Armor Class: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14 Base Attack/Grapple: +4/+6 Attack: Claw +6 melee (1d4+2) or bite +6 melee (1d8+3) Full Attack: 4 claws +6 melee (1d4+2) or bite +6 melee (1d8+3) Space/Reach: 5 ft./5 ft. Special Attacks: Paralyzing gaze, improved grab, blood drain Special Qualities: Darkvision 60 ft., flight, immunity to fire, vulnerability to cold Saves: Fort +5, Ref +5, Will +5 Abilities: Str 14, Dex 12, Con 13, Int 3, Wis 13, Cha 12 Skills: Hide +8, Listen +8, Move Silently +8, Spot +8
Level
  • 40(xsd:integer)
Season
  • 134(xsd:integer)
dcterms:subject
Ice
  • 80(xsd:integer)
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