About: The Immortal Game   Sponge Permalink

An Entity of Type : dbkwik:resource/-NGyx-DWls--xjoxFSGZ3Q==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The game is played through an exchange of moves - once per day, against the chessmaster (an apparition that is an extension of the artifact). The moves are simulated through an ability score check, the first always being the intelligence check. Subsequent checks are determined by a d6 roll, and take time to complete: * Intelligence (1-2): An exchange that takes 10 minutes * Charisma (3-4): An exchange that takes 10 mintues * Constitution (5-6): An exchange that takes 1 hour. Characters playing the game are in a cataconic state and ignore their surroundings.

AttributesValues
rdf:type
rdfs:label
  • The Immortal Game
rdfs:comment
  • The game is played through an exchange of moves - once per day, against the chessmaster (an apparition that is an extension of the artifact). The moves are simulated through an ability score check, the first always being the intelligence check. Subsequent checks are determined by a d6 roll, and take time to complete: * Intelligence (1-2): An exchange that takes 10 minutes * Charisma (3-4): An exchange that takes 10 mintues * Constitution (5-6): An exchange that takes 1 hour. Characters playing the game are in a cataconic state and ignore their surroundings.
dbkwik:dnd4/proper...iPageUsesTemplate
Artifact
  • Paragon
Property
  • +2 bonus on skill checks made as part of a scrying or divination ritual.
wondrous
  • true
abstract
  • The game is played through an exchange of moves - once per day, against the chessmaster (an apparition that is an extension of the artifact). The moves are simulated through an ability score check, the first always being the intelligence check. Subsequent checks are determined by a d6 roll, and take time to complete: * Intelligence (1-2): An exchange that takes 10 minutes * Charisma (3-4): An exchange that takes 10 mintues * Constitution (5-6): An exchange that takes 1 hour. Characters playing the game are in a cataconic state and ignore their surroundings. If anyone takes a chess piece more than 5 squares away from the board, the chessmaster transforms into a Dread Wraith. Unless the piece is returned to the board, it will attack the bearer of the chess piece. If anyone upsets the chessboard while the owner is playing, the chessmaster likewise transforms and attacks. The dread wraths are an extension of the artifact. Killing one will simply spawn another who will continue the task.
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