About: Alexander (Civ6)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Alexander III (20/21 July 356 BC – 10/11 June 323 BC), also known as Alexander the Great, was a king of the Ancient Greek kingdom of Macedon. He leads the Macedonians in Civilization VI. Alexander's Macedon is the one civilization that is prepared to go to war and stay at war for the entire game. With no war weariness, the ability to learn from captured culture, and the ability to heal when capturing wonders Alexander can keep moving forward on his quest to reach the world's end.

AttributesValues
rdfs:label
  • Alexander (Civ6)
rdfs:comment
  • Alexander III (20/21 July 356 BC – 10/11 June 323 BC), also known as Alexander the Great, was a king of the Ancient Greek kingdom of Macedon. He leads the Macedonians in Civilization VI. Alexander's Macedon is the one civilization that is prepared to go to war and stay at war for the entire game. With no war weariness, the ability to learn from captured culture, and the ability to heal when capturing wonders Alexander can keep moving forward on his quest to reach the world's end.
dcterms:subject
civ
  • Macedonian
dbkwik:civilizatio...iPageUsesTemplate
Quote
  • I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion.
bonus-name
  • To the World's End
bonus-description
  • Cities do not incur war weariness. All military units heal completely when this player captures a city with a world wonder.
agenda-name
  • Short Life of Glory
agenda-description
  • Likes civilizations at war with powers other than Macedon. Has disdain for civilizations at peace.
abstract
  • Alexander III (20/21 July 356 BC – 10/11 June 323 BC), also known as Alexander the Great, was a king of the Ancient Greek kingdom of Macedon. He leads the Macedonians in Civilization VI. Alexander's Macedon is the one civilization that is prepared to go to war and stay at war for the entire game. With no war weariness, the ability to learn from captured culture, and the ability to heal when capturing wonders Alexander can keep moving forward on his quest to reach the world's end.
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