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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A focus target is a secondary target system, used to keep track of a second unit other than the currently targeted unit. The focus is a sort of "target memory" meaning that the focus can be set then recalled with simple macro commands. Furthermore, the user interface supplies full real-time updates for the currently stored focus, including health and mana updates and enemy casting bars. The default UI provides a unit frame for the Focus as of recent patches.

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rdfs:label
  • Focus target
rdfs:comment
  • A focus target is a secondary target system, used to keep track of a second unit other than the currently targeted unit. The focus is a sort of "target memory" meaning that the focus can be set then recalled with simple macro commands. Furthermore, the user interface supplies full real-time updates for the currently stored focus, including health and mana updates and enemy casting bars. The default UI provides a unit frame for the Focus as of recent patches.
dcterms:subject
abstract
  • A focus target is a secondary target system, used to keep track of a second unit other than the currently targeted unit. The focus is a sort of "target memory" meaning that the focus can be set then recalled with simple macro commands. Furthermore, the user interface supplies full real-time updates for the currently stored focus, including health and mana updates and enemy casting bars. The default UI provides a unit frame for the Focus as of recent patches. Note that actions cannot be performed directly on the focus. A player must first acquire a character (player, mob or otherwise) as the focus, often through a macro. It is also possible to bind keys to the set focus and target focus functions. The function is very useful for healing classes and crowd control classes that need to keep track of a player or mob while casting spells on someone else.
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