About: Stable (Civ6)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Building of the Classical Era Production Cost 105 File:Civ6Production.png Faith Cost File:Civ6Faith.png Gold Cost File:Civ6Gold.png Maintenance 1 File:Civ6Gold.png Technology Image:Horseback Riding (Civ6).png Horseback Riding District Image:Encampment (Civ6).png Encampment Required infrastructure Effect +25% combat experience for all cavalry class units trained in this city. May not be built in an Encampment district that already has a Barracks +1 File:Civ6Production.png Production +1 File:Housing6.png Housing +1 File:Citizen6.png Citizen slot +1 Image:General6.png Great General point per turn

AttributesValues
rdfs:label
  • Stable (Civ6)
rdfs:comment
  • Building of the Classical Era Production Cost 105 File:Civ6Production.png Faith Cost File:Civ6Faith.png Gold Cost File:Civ6Gold.png Maintenance 1 File:Civ6Gold.png Technology Image:Horseback Riding (Civ6).png Horseback Riding District Image:Encampment (Civ6).png Encampment Required infrastructure Effect +25% combat experience for all cavalry class units trained in this city. May not be built in an Encampment district that already has a Barracks +1 File:Civ6Production.png Production +1 File:Housing6.png Housing +1 File:Citizen6.png Citizen slot +1 Image:General6.png Great General point per turn
Era
  • Classical
reqtech
  • Horseback Riding
dbkwik:civilizatio...iPageUsesTemplate
Name
  • Stable
District
  • Encampment
Cost
  • 105(xsd:integer)
Effect
  • +1
  • +1 Citizen slot
  • +1 Housing
  • +1 point per turn
  • +25% combat experience for all cavalry class units trained in this city. May not be built in an district that already has a
Maintenance
  • 1(xsd:integer)
abstract
  • Building of the Classical Era Production Cost 105 File:Civ6Production.png Faith Cost File:Civ6Faith.png Gold Cost File:Civ6Gold.png Maintenance 1 File:Civ6Gold.png Technology Image:Horseback Riding (Civ6).png Horseback Riding District Image:Encampment (Civ6).png Encampment Required infrastructure Effect +25% combat experience for all cavalry class units trained in this city. May not be built in an Encampment district that already has a Barracks +1 File:Civ6Production.png Production +1 File:Housing6.png Housing +1 File:Citizen6.png Citizen slot +1 Image:General6.png Great General point per turn The Stable is a basic military building of the Classical Era in Civilization VI. It is built in the Encampment district. * Effects: * +1 File:Civ6Production.png Production * +1 File:Housing6.png Housing * +1 File:Citizen6.png Citizen slot * +1 Image:General6.png Great General point per turn * +25% combat experience for all light and heavy cavalry units trained in this city * Restrictions: * Cannot be built in an Encampment district that already has a Barracks.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software