This article describes time-sensitive events. These are events that are either only usable during a certain period of time (e.g. an NPC appearing only on Fridays), or reset themselves at a certain time (e.g. midnight every day) or have a delay after being used (e.g. wait 24 hours).
| Attributes | Values |
|---|---|
| rdfs:label |
|
| rdfs:comment |
|
| dbkwik:pokemonesse...iPageUsesTemplate | |
| abstract |
|