About: Qudinar   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Qudinar (sometimes spelled Qudinaar) is the third major city in North Antaloor, Quidinar is a home to all the guilds and their respective trainers and merchants. There is a small Necromancer presence there as well. In the western corner of the city is a dwarven furnace which is a key point in the Hero's quest to free Kira. Quidinar is the only way to access South Antaloor without Swimming.

AttributesValues
rdfs:label
  • Qudinar
rdfs:comment
  • Qudinar (sometimes spelled Qudinaar) is the third major city in North Antaloor, Quidinar is a home to all the guilds and their respective trainers and merchants. There is a small Necromancer presence there as well. In the western corner of the city is a dwarven furnace which is a key point in the Hero's quest to free Kira. Quidinar is the only way to access South Antaloor without Swimming.
dcterms:subject
Type
  • Human City
dbkwik:two-worlds/...iPageUsesTemplate
dbkwik:twoworlds/p...iPageUsesTemplate
Area
  • North Anteloor
abstract
  • Qudinar (sometimes spelled Qudinaar) is the third major city in North Antaloor, Quidinar is a home to all the guilds and their respective trainers and merchants. There is a small Necromancer presence there as well. In the western corner of the city is a dwarven furnace which is a key point in the Hero's quest to free Kira. Quidinar is the only way to access South Antaloor without Swimming.
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