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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Cannon Hopper (キャノンホッパー Cannon Hopper?), also spelled Cannonhopper and C-Hopper, is a shooting enemy from the Mega Man Zero series. As its name implies, it is a cannon that shots in 4-5 directions (depending on the game), and hops between the ceiling and floor. By doing this, it slowly moves towards Zero. Cannon Hopper also appears in one of Zero's attacks in SNK vs. Capcom: SVC Chaos.

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rdfs:label
  • Cannon Hopper
  • Cannon Hopper
rdfs:comment
  • Cannon Hopper (キャノンホッパー Cannon Hopper?), also spelled Cannonhopper and C-Hopper, is a shooting enemy from the Mega Man Zero series. As its name implies, it is a cannon that shots in 4-5 directions (depending on the game), and hops between the ceiling and floor. By doing this, it slowly moves towards Zero. Cannon Hopper also appears in one of Zero's attacks in SNK vs. Capcom: SVC Chaos.
  • Cannon Hopper (キャノンホッパー), También escrito como Cannonhopper y C-Hopper, es un enemigo de disparo de la serie Mega Man Zero. Como su nombre lo indica, es un cañón que dispara en 4-5 direcciones (dependiendo del juego), y salta enganchándose entre el techo y el suelo alternándose para disparar. Al hacer esto, se mueve lentamente hacia Zero.
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  • キャノンホッパー
Sprite
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  • Spread Shot SS
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Appearances
Nombre
  • Cannon Hopper
Name
  • Cannon Hopper
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  • Spread Shot Puño Zero
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  • 275(xsd:integer)
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abstract
  • Cannon Hopper (キャノンホッパー Cannon Hopper?), also spelled Cannonhopper and C-Hopper, is a shooting enemy from the Mega Man Zero series. As its name implies, it is a cannon that shots in 4-5 directions (depending on the game), and hops between the ceiling and floor. By doing this, it slowly moves towards Zero. Cannon Hopper also appears in one of Zero's attacks in SNK vs. Capcom: SVC Chaos.
  • Cannon Hopper (キャノンホッパー), También escrito como Cannonhopper y C-Hopper, es un enemigo de disparo de la serie Mega Man Zero. Como su nombre lo indica, es un cañón que dispara en 4-5 direcciones (dependiendo del juego), y salta enganchándose entre el techo y el suelo alternándose para disparar. Al hacer esto, se mueve lentamente hacia Zero.
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