About: Robo Cube   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

In Custom Robo (Nintendo 64), Custom Robo V2, and Custom Robo Arena, each side of the robo cube is color-coded and specifically-marked to indicate each robo part. Per the CRA's regulation, this scheme is standard for all cubes: It is optimal for a robo cube to land such that the Head is on top and the Legs are on the ground. Here is a list of what happens to the robo depending on how the cube landed: In all of its appearances, mashing buttons will help speed up the unfolding process/countdown timer.

AttributesValues
rdfs:label
  • Robo Cube
rdfs:comment
  • In Custom Robo (Nintendo 64), Custom Robo V2, and Custom Robo Arena, each side of the robo cube is color-coded and specifically-marked to indicate each robo part. Per the CRA's regulation, this scheme is standard for all cubes: It is optimal for a robo cube to land such that the Head is on top and the Legs are on the ground. Here is a list of what happens to the robo depending on how the cube landed: In all of its appearances, mashing buttons will help speed up the unfolding process/countdown timer.
dcterms:subject
abstract
  • In Custom Robo (Nintendo 64), Custom Robo V2, and Custom Robo Arena, each side of the robo cube is color-coded and specifically-marked to indicate each robo part. Per the CRA's regulation, this scheme is standard for all cubes: It is optimal for a robo cube to land such that the Head is on top and the Legs are on the ground. Here is a list of what happens to the robo depending on how the cube landed: In Custom Robo GX and Custom Robo (GameCube), the robo cube has a completely different design. It is a clear cube that looks glass-like in design. In addition, these cubes count down instead of unfolding, starting with any number between 1 and 6. Once the count down is completed, the robo will burst out of the cube and will start the fight. Be careful as the countdown will roll over from 1 to 6 if it "reaches" 0 before landing firmly on the ground. In all of its appearances, mashing buttons will help speed up the unfolding process/countdown timer.
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