About: Dark Vessel   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Dark Vessels are commonly found standing motionless, amidst various other types of Dark Coven servants. Vessels are harmless in their human form, but become very dangerous melee fighters if they manage to pull a demonic entity into themselves, which takes them roughly 6 seconds once combat starts, and they do not need to be hit for that to happen. In that form they are known as Dark Thralls, and are ferocious melee fighters. Note that elite Dark Vessels do not transform: you encounter them in form of the Dark Thralls already. Despite being immobile, all Dark Vessels can still be knocked back.

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  • Dark Vessel
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  • Dark Vessels are commonly found standing motionless, amidst various other types of Dark Coven servants. Vessels are harmless in their human form, but become very dangerous melee fighters if they manage to pull a demonic entity into themselves, which takes them roughly 6 seconds once combat starts, and they do not need to be hit for that to happen. In that form they are known as Dark Thralls, and are ferocious melee fighters. Note that elite Dark Vessels do not transform: you encounter them in form of the Dark Thralls already. Despite being immobile, all Dark Vessels can still be knocked back.
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abstract
  • Dark Vessels are commonly found standing motionless, amidst various other types of Dark Coven servants. Vessels are harmless in their human form, but become very dangerous melee fighters if they manage to pull a demonic entity into themselves, which takes them roughly 6 seconds once combat starts, and they do not need to be hit for that to happen. In that form they are known as Dark Thralls, and are ferocious melee fighters. Note that elite Dark Vessels do not transform: you encounter them in form of the Dark Thralls already. Despite being immobile, all Dark Vessels can still be knocked back. Dark Vessels are found in the first act of Diablo III, specifically in Leoric's Manor, the Highlands Cave, and the Halls of Agony. In Act II, they are only found in Alcarnus, and are not encountered later in game.
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