This function allows you to change the dots that appear on the minimap. The default dots are stored in ObjectIcons.blp. There are 5 dots:
* Resource node (mine, herb), texcoords left=0 right=.25 top=0 bottom=.25
* Tracking (humanoid, undead, etc), texcoords left=.25 right=.5 top=0 bottom=.25
* Uncertain (green dot), texcoords left=.5 right=.75 top=0 bottom=.25
* Quest complete, texcoords left=.75 right=1 top=0 bottom=.25
* Party members/pet, texcoords left=0 right=.25 top=.25 bottom=.5
Attributes | Values |
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rdfs:label
| - API Minimap SetBlipTexture
|
rdfs:comment
| - This function allows you to change the dots that appear on the minimap. The default dots are stored in ObjectIcons.blp. There are 5 dots:
* Resource node (mine, herb), texcoords left=0 right=.25 top=0 bottom=.25
* Tracking (humanoid, undead, etc), texcoords left=.25 right=.5 top=0 bottom=.25
* Uncertain (green dot), texcoords left=.5 right=.75 top=0 bottom=.25
* Quest complete, texcoords left=.75 right=1 top=0 bottom=.25
* Party members/pet, texcoords left=0 right=.25 top=.25 bottom=.5
|
dbkwik:wowwiki/pro...iPageUsesTemplate
| |
abstract
| - This function allows you to change the dots that appear on the minimap. The default dots are stored in ObjectIcons.blp. There are 5 dots:
* Resource node (mine, herb), texcoords left=0 right=.25 top=0 bottom=.25
* Tracking (humanoid, undead, etc), texcoords left=.25 right=.5 top=0 bottom=.25
* Uncertain (green dot), texcoords left=.5 right=.75 top=0 bottom=.25
* Quest complete, texcoords left=.75 right=1 top=0 bottom=.25
* Party members/pet, texcoords left=0 right=.25 top=.25 bottom=.5 The behavior cannot be modified, only the texture the game uses when it decides which dot to draw.
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