About: Dario Casali   Sponge Permalink

An Entity of Type : dbkwik:resource/pIhkb_TqFQL2K6g9K5UIGg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

While working on Memento Mori with his brother Milo, Dario met several members of TeamTNT, and eventually joined the group. He created two levels, and co-authored one more, for TNT: Evilution, then designed half of the levels in The Plutonia Experiment. He has not worked with TeamTNT since Final Doom was published. More recently, Dario has released both solo and deathmatch Quake maps, and is currently employed by Valve Software (including contributions to Half-Life, Team Fortress Classic, Half-Life 2 and Left 4 Dead). He was most recently listed in the credits for Portal 2.

AttributesValues
rdf:type
rdfs:label
  • Dario Casali
  • Dario Casali
rdfs:comment
  • Darío Casali ("Punisher", "Number 6") es un diseñador de juegos que, junto con su hermano Milo, son conocidos por crear el experimento Plutonia, uno de los dos megawads independientes para la segunda expansión oficial de Doom II, Final Doom. Mientras trabajaba en Memento Mori con su hermano Milo, Darío se reunió con varios miembros de TeamTNT, y, finalmente, se unió al grupo. Creó dos niveles y es co-autor de uno más para el proyecto TNT: Evilution, después diseñó la mitad de los niveles en The Plutonia Experiment. No ha trabajado con TeamTNT desde que Final Doom fue publicado.
  • While working on Memento Mori with his brother Milo, Dario met several members of TeamTNT, and eventually joined the group. He created two levels, and co-authored one more, for TNT: Evilution, then designed half of the levels in The Plutonia Experiment. He has not worked with TeamTNT since Final Doom was published. More recently, Dario has released both solo and deathmatch Quake maps, and is currently employed by Valve Software (including contributions to Half-Life, Team Fortress Classic, Half-Life 2 and Left 4 Dead). He was most recently listed in the credits for Portal 2.
Nacion
  • Reino Unido
dcterms:subject
dbkwik:resource/p9_6xErvDDj7X80wI-R0eA==
  • 28(xsd:integer)
dbkwik:half-life/p...iPageUsesTemplate
Nombre
  • Dario Casali
Name
  • Dario Casali
ImageSize
  • 150(xsd:integer)
dbkwik:es.doom/pro...iPageUsesTemplate
dbkwik:doom/proper...iPageUsesTemplate
imagen
  • D_Casali.jpg
Occupation
  • Level designer
Birth
  • 1974-07-28(xsd:date)
timeperiod
  • 1996(xsd:integer)
abstract
  • Darío Casali ("Punisher", "Number 6") es un diseñador de juegos que, junto con su hermano Milo, son conocidos por crear el experimento Plutonia, uno de los dos megawads independientes para la segunda expansión oficial de Doom II, Final Doom. Mientras trabajaba en Memento Mori con su hermano Milo, Darío se reunió con varios miembros de TeamTNT, y, finalmente, se unió al grupo. Creó dos niveles y es co-autor de uno más para el proyecto TNT: Evilution, después diseñó la mitad de los niveles en The Plutonia Experiment. No ha trabajado con TeamTNT desde que Final Doom fue publicado.
  • While working on Memento Mori with his brother Milo, Dario met several members of TeamTNT, and eventually joined the group. He created two levels, and co-authored one more, for TNT: Evilution, then designed half of the levels in The Plutonia Experiment. He has not worked with TeamTNT since Final Doom was published. More recently, Dario has released both solo and deathmatch Quake maps, and is currently employed by Valve Software (including contributions to Half-Life, Team Fortress Classic, Half-Life 2 and Left 4 Dead). He was most recently listed in the credits for Portal 2.
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