After defending, you may discard this card. If you do, each other ship at Range 1 of the defending section rolls 2 attack dice, suffering all damage and critical damage rolled.
| Attributes | Values |
|---|
| rdfs:label
| - Cluster Bombs
- Cluster bombs
|
| rdfs:comment
| - After defending, you may discard this card. If you do, each other ship at Range 1 of the defending section rolls 2 attack dice, suffering all damage and critical damage rolled.
- Cluster bombs are a type of bomb found only in the game Toxic I, not reappearing in its sequel, Toxic II.
- Please note that this upgrade does prevent the Bomb Tower from destroying Black and Zebra Bloons without the aid of a Level 3 Bombing Range or a Monkey Intelligence Bureau. However, the Bomb Tower can be upgraded to Bloon Impact to be able to pop Black and Zebra Bloons without any other aid.
|
| dcterms:subject
| |
| dbkwik:bloons/prop...iPageUsesTemplate
| |
| dbkwik:nitrome/pro...iPageUsesTemplate
| |
| Game
| |
| Name
| |
| Ammo
| |
| Action
| - Shoots many blasts to both sides
|
| abstract
| - After defending, you may discard this card. If you do, each other ship at Range 1 of the defending section rolls 2 attack dice, suffering all damage and critical damage rolled.
- Cluster bombs are a type of bomb found only in the game Toxic I, not reappearing in its sequel, Toxic II.
- Please note that this upgrade does prevent the Bomb Tower from destroying Black and Zebra Bloons without the aid of a Level 3 Bombing Range or a Monkey Intelligence Bureau. However, the Bomb Tower can be upgraded to Bloon Impact to be able to pop Black and Zebra Bloons without any other aid.
|
| is wikipage disambiguates
of | |