About: Nudge   Sponge Permalink

An Entity of Type : dbkwik:resource/8o1p8DBc7tTqR4sOpNWJXA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

File:Nudge-tt32anlaroza3tt.gif Write the text of your article here!

AttributesValues
rdf:type
rdfs:label
  • Nudge
rdfs:comment
  • File:Nudge-tt32anlaroza3tt.gif Write the text of your article here!
  • Nudge is a character from the Legend of Zelda series. He is one of Tetra's Pirates and is known for his sense of humor.
  • A psychokinetic can prod small objects telekinetically. This power moves small items (roughly a half-kilogram or less in mass) as much as 5 cm per turn.
  • To nudge a protein, left-click on an amino acid, and drag it across the screen. The amino acid will go where you tell it to (in the original interface, you must be in Pull Mode for this to work). The others to which it is attached will also move in ways that depend on their flexibility, their previous position, and the obstacles they encounter along the way. Nudge will often cause sidechain clashes; these can be fixed using shake or wiggle sidechains. In fact, nudge is rarely used without one or both of these to resolve the sidechain clashes. Only then will a score typically go up.
sameAs
dcterms:subject
dbkwik:zelda/prope...iPageUsesTemplate
Homeland
Games
  • Four Swords Adventures
  • The Wind Waker
Name
  • Nudge
Caption
  • Artwork of Nudge from The Wind Waker
Hometown
firstgame
  • The Wind Waker
Groups
Gender
  • Male
Race
abstract
  • File:Nudge-tt32anlaroza3tt.gif Write the text of your article here!
  • Nudge is a character from the Legend of Zelda series. He is one of Tetra's Pirates and is known for his sense of humor.
  • A psychokinetic can prod small objects telekinetically. This power moves small items (roughly a half-kilogram or less in mass) as much as 5 cm per turn.
  • To nudge a protein, left-click on an amino acid, and drag it across the screen. The amino acid will go where you tell it to (in the original interface, you must be in Pull Mode for this to work). The others to which it is attached will also move in ways that depend on their flexibility, their previous position, and the obstacles they encounter along the way. Nudge will often cause sidechain clashes; these can be fixed using shake or wiggle sidechains. In fact, nudge is rarely used without one or both of these to resolve the sidechain clashes. Only then will a score typically go up. When using nudge, it will be noticed that the protein has certain highly flexible areas where it tends to bend more often, and others where it bends less often. Nudge is often nearing the limit of its usefulness when many different nudges in different areas of the protein all tend to cause bends in the same place.
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