The Werewolf lure is a lure that can only be performed on a members world. A player will tell a low-level player to attack a citizen of Canifis without the Wolfbane dagger, thus causing the citizen to turn into a level 88 werewolf and attack the other player, possibly killing them. Most players are smart enough not to fall for this as Drezel warns players about this in the Priest in Peril quest, however some players may fall for the scam. This is rarely used on targets with a combat level lower than 50, as any stronger may usually be enough to kill the werewolf, and it is almost never used on rangers or mages as they may hide behind an obstacle.
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| - The Werewolf lure is a lure that can only be performed on a members world. A player will tell a low-level player to attack a citizen of Canifis without the Wolfbane dagger, thus causing the citizen to turn into a level 88 werewolf and attack the other player, possibly killing them. Most players are smart enough not to fall for this as Drezel warns players about this in the Priest in Peril quest, however some players may fall for the scam. This is rarely used on targets with a combat level lower than 50, as any stronger may usually be enough to kill the werewolf, and it is almost never used on rangers or mages as they may hide behind an obstacle.
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| - The Werewolf lure is a lure that can only be performed on a members world. A player will tell a low-level player to attack a citizen of Canifis without the Wolfbane dagger, thus causing the citizen to turn into a level 88 werewolf and attack the other player, possibly killing them. Most players are smart enough not to fall for this as Drezel warns players about this in the Priest in Peril quest, however some players may fall for the scam. This is rarely used on targets with a combat level lower than 50, as any stronger may usually be enough to kill the werewolf, and it is almost never used on rangers or mages as they may hide behind an obstacle.
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