About: Ghost (StarCraft II)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Ghosts are feared terran covert operatives. They are known for their skill, psionic powers and ability to cloak. Ghosts take up two slots in a bunker. They have a Hold Fire command, enabling them to hide their presence even when hostile units approach. Ghosts make good counters against ravens, mutalisks, infestors, and high templar, but are weak against banshees, marauders, zerglings, stalkers, and zealots. They can also be used for mid game mineral line harassment and hydralisk hunting. Their EMP may be used to severely weaken protoss forces.

AttributesValues
rdfs:label
  • Ghost (StarCraft II)
rdfs:comment
  • Ghosts are feared terran covert operatives. They are known for their skill, psionic powers and ability to cloak. Ghosts take up two slots in a bunker. They have a Hold Fire command, enabling them to hide their presence even when hostile units approach. Ghosts make good counters against ravens, mutalisks, infestors, and high templar, but are weak against banshees, marauders, zerglings, stalkers, and zealots. They can also be used for mid game mineral line harassment and hydralisk hunting. Their EMP may be used to severely weaken protoss forces.
Unit
  • Ghost
gun1cool
  • 1(xsd:double)
gun1name
  • C-10 rifle
gun1ground
  • *
gun1range
  • 6(xsd:integer)
gun1strength
  • 10(xsd:integer)
makescore
  • 300(xsd:integer)
killscore
  • 600(xsd:integer)
collision
  • 0(xsd:double)
lataccel
  • 46(xsd:double)
armortype
  • None
lore
  • x
accel
  • 1000(xsd:integer)
req
  • *Tech lab/Tech reactor *Ghost academy
useguns
Hotkey
  • G
usearmor
engyregen
  • 0(xsd:double)
dbkwik:starcraft/p...iPageUsesTemplate
Faction
  • Terran Dominion
  • Defenders of Man
Energy
  • 200(xsd:integer)
Speed
  • 2(xsd:double)
  • 3(xsd:double)
Produced
Armor
  • 0(xsd:integer)
Role
  • Sniper
Game
  • SC2
Name
  • Ghost
  • Nuclear Launch Detected
  • Professionals Have Standards
Type
  • *Biological *Ground *Psionic
ImgSize
  • 35(xsd:integer)
  • 200(xsd:integer)
costgas
  • 100(xsd:integer)
costmin
  • 200(xsd:integer)
gun1upgrd
  • +1/+1 vs light
transsize
  • 2(xsd:integer)
fgcolor
  • black
  • white
priority
  • 20(xsd:integer)
Points
  • 10(xsd:integer)
col
  • 2(xsd:integer)
BGCOLOR
  • blue
Note
  • If the player uses the same ghost to drop more nukes he can earn the "Unbreakable!" achievement.
  • This achievement is a reference to Team Fortress 2's Meet the Sniper video, where the Sniper says "Professionals have standards: be polite, be efficient, and have a plan to kill everyone you meet."
Image
  • Ghost SC2 DevRend2.jpg
Sight
  • 11(xsd:integer)
HP
  • 100(xsd:integer)
Criteria
  • Destroy 20 units with Sniper Rounds in a single Unranked or Ranked game.
  • Kill 15 enemy units with a single Nuke in an Unranked or Ranked game.
Time
  • 29(xsd:integer)
Race
  • Terran
SC
  • x
scroll
  • x
Supply
  • 2(xsd:integer)
Custom
decel
  • 0(xsd:integer)
gun1air
  • *
abstract
  • Ghosts are feared terran covert operatives. They are known for their skill, psionic powers and ability to cloak. Ghosts take up two slots in a bunker. They have a Hold Fire command, enabling them to hide their presence even when hostile units approach. Ghosts make good counters against ravens, mutalisks, infestors, and high templar, but are weak against banshees, marauders, zerglings, stalkers, and zealots. They can also be used for mid game mineral line harassment and hydralisk hunting. Their EMP may be used to severely weaken protoss forces. Ghosts can drop nukes very quickly. When backed up by medivac dropships, they can be moved from one strike zone to another, and heal the cloaked ghost whenever it gets attacked. In Legacy of the Void, the Snipe ability is renamed "Steady Targeting" and deals 170 damage to a target biological unit, ignoring armor. This ability has a channeling time of 1.43 seconds, and will be cancelled if the ghost takes damage during this time. Unlike "Snipe," "Steady Targeting" cannot be queued to multiple targets.
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