About: So, you’re not a Padawan any more, now what do you do?   Sponge Permalink

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There are two really good guides already here that help you get started on your path to becoming a Jedi Master. Unfortunately there isn’t much to get you past that. If you’re like me and have only played post NGE (New Game Enhancements), you might not know what to do or where to go to train your fledgling Jedi up to higher levels. Some of what I will speak about might be server specific. I play on Ahazi and have little to no knowledge about the other servers, so expect some differences.

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  • So, you’re not a Padawan any more, now what do you do?
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  • There are two really good guides already here that help you get started on your path to becoming a Jedi Master. Unfortunately there isn’t much to get you past that. If you’re like me and have only played post NGE (New Game Enhancements), you might not know what to do or where to go to train your fledgling Jedi up to higher levels. Some of what I will speak about might be server specific. I play on Ahazi and have little to no knowledge about the other servers, so expect some differences.
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  • There are two really good guides already here that help you get started on your path to becoming a Jedi Master. Unfortunately there isn’t much to get you past that. If you’re like me and have only played post NGE (New Game Enhancements), you might not know what to do or where to go to train your fledgling Jedi up to higher levels. Some of what I will speak about might be server specific. I play on Ahazi and have little to no knowledge about the other servers, so expect some differences. If you’re not level 45 yet you might want to try to hit that benchmark before going too deep into this guide, but knowledge is power so read on if you wish. First off let’s look at how your character is set up. Keep in mind the following is just my suggestion, play how you want. The “Expertise” that you choose will greatly effect how easy it is to play your Jedi. Here are my recommendations. The first two things you should do is max out your Strength and Constitution. Also, don’t forget about Saber Block and Improved Saber Block. These are a must for all Jedi. Next move over to your “Path” page. Regardless if you’re playing a Dark Jedi or a Light Jedi you should utilize the strengths from both sides. Starting on the light side of the tree, max out “Cautious Nature”, this will increase your Constitution by 10 points for ever point you spend in it for a max of 40 points. (This only takes effect when you’re in a defensive stance IE Center of Being through Shien) Next work your way down both sides of the Light Side tree. Start on the right side of the tree and max out “Soothing Aura” and “Hermetic Touch” first. Soothing Aura will give you a 25% bonus to your heals per point spent. With a max of a 100% bonus, when you hit level 82 this will give you a 10,000 hp heal! Hermetic Touch only allows for 1 point to be spent, but it is well worth it. If you are poisoned or bleeding this will remove those annoying little DOT hits and make you temporarily immune to them. Now going down the left side of your Light Side path, you want to try to max all of those options out. Practiced Fluidity will allow you to take some of those blows that you’ll receive at a glance. Reactive Response is a must! This will allow you to recover action points (the green bar) every time you take damage. You can recover a maximum of 12%. When I finally realized this and added it to my character everything became so much easier. Force Clarity is another nice trinket to have giving you the ability to strike twice when you swing with a normal attack. It never hurts to do double damage, especially when you’re using your weakest attack. The game says that it is a 5% chance to swing twice, but in my opinion it happens a lot more often. Anticipate Aggression allows you to take 6% less damage. Now that may not seem like a lot but when you start getting hit for over 1000 hp, saving even 60 hp looks real nice. Let’s look at what we need to cause some additional damage. Force Shockwave is a nice power to have. It doesn’t do as much damage as Force Lightning, but the recharge speed is faster. Also getting to the maximum damage potential for Force Lightning costs more points. So for those starting out I would recommend going with Force Shockwave. You can always ReSpec to change things around when you get more points to spend. Force Choke, Improved Force Choke and Strangulation also cost quite a bit in points, but they do more damage than Force Shockwave, but less damage than Force Lightning and also have the middle ground for recharge rate. Don’t forget about your Entertainer Buffs. These make things so much easier and are far worth the cost of a few thousand credits a buff. Don’t stiff an entertainer on a tip, they tend to talk to one another and you might find yourself blacklisted. However, most entertainers DO understand what it's like to be poor—they're musicians and dancers, after all, and not really able to go out and quest and gather loot. Being honest with the entertainer and saying something like, "I really wish I could give you more, but it's all I have" will go farther than you think. Most entertainers will happily give free buffs (and IDs) to new players as a sort of welcoming gift, but this is not something to abuse. Again, they talk to one another and their grapevine is quite extensive. Now that you have a working template for your Jedi, now to earn those valuable experience points. This is where things get tricky. At least it was for me. I got stuck in the mid 60’s with no clue of what to do. So, once you’re done with your Legacy Quest, where do you go from there? (I recommend doing all four portions Tatooine, Naboo, Corellia and Talus) Doing this will get you well into the 40’s and possibly even into the 50’s. Either way, you’ll be looking pretty good for adventuring out into the rest of the galaxy.
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