About: Ancient ruins (Civ5)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

In order to "activate" an Ancient Ruin, a player needs to move any land unit (including a civilian unit) onto the tile that contains the ruin. Alternatively, if a civilization's territory expands onto the ruins tile, it will also activate it. When activated, Ancient Ruins give a reward to the owner of the unit. This is a one-time bonus, after which the ruin disappears. The possible rewards from activating an Ancient Ruin are numerous: On the easier difficulties, two additional awards are possible: * A Settler to settle another city. * A Worker to build improvements to terrain.

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  • Ancient ruins (Civ5)
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  • In order to "activate" an Ancient Ruin, a player needs to move any land unit (including a civilian unit) onto the tile that contains the ruin. Alternatively, if a civilization's territory expands onto the ruins tile, it will also activate it. When activated, Ancient Ruins give a reward to the owner of the unit. This is a one-time bonus, after which the ruin disappears. The possible rewards from activating an Ancient Ruin are numerous: On the easier difficulties, two additional awards are possible: * A Settler to settle another city. * A Worker to build improvements to terrain.
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dbkwik:civilizatio...iPageUsesTemplate
abstract
  • In order to "activate" an Ancient Ruin, a player needs to move any land unit (including a civilian unit) onto the tile that contains the ruin. Alternatively, if a civilization's territory expands onto the ruins tile, it will also activate it. When activated, Ancient Ruins give a reward to the owner of the unit. This is a one-time bonus, after which the ruin disappears. The possible rewards from activating an Ancient Ruin are numerous: * A crudely drawn map of the surroundings of the ruins: Reveals most of the tiles nearby. Note that the center of the revealed space is not the ruins tile, but somewhere 3-4 tiles away in a random direction. * Evidence of Barbarian activity: Reveals location of one or more nearby Barbarian encampments. * Secrets of the ancients: Gives you a free Ancient Era technology. Note that you can only receive a technology that is available to research at the time you visit the ruins; in other words, all prerequisites for the technology must be met already. You can't, for example, get Writing if you haven't researched Pottery yet. * Survivors, which join the civilization: Adds 1 Image:20xPopulation5.png Population to any one of your cities. * Advanced weaponry: Gives a free upgrade to the unit used to activate the ruins. * Warrior upgrades to Spearman, and then up the chain. * Scout upgrades to Archer, and then up the chain. * Gold treasure: You receive 50-100 Image:20xGold5.png Gold. * Cultural artifacts: You receive 20 Image:20xCulture5.png Culture. * Religious artifacts: You receive 30-40 Image:20xfaith5.png Faith. * An ancient prophecy: You receive 80 Image:20xfaith5.png Faith. Note that the civilization must have founded a Pantheon before this reward becomes possible. On the easier difficulties, two additional awards are possible: * A Settler to settle another city. * A Worker to build improvements to terrain. If the game pace is set on Marathon, the amount of Image:20xCulture5.png Culture and Image:20xfaith5.png Faith found is greatly increased, but not the Image:20xGold5.png Gold. The choice of reward is always random, but it seems that sometimes some ruins are bound to a particular benefit - for example, unit upgrade - and will always bestow it upon activation. Also, some benefits can only be activated after receiving another Ancient Ruin benefit - the Prophecy benefit, for example, may appear only after getting the Religious artifacts from another ruin. Finally, it seems that all Ancient Ruins have the full range of possible rewards; however, you cannot get a reward that you have already obtained from the last two ruins you found. This is best seen when using the Pathfinder's ability, which gives direct access to each particular ruin's list of rewards. Thanks to the new archaeological system in Brave New World, Ancient Ruins will later spawn Antiquity Sites in the locations where ruins were encountered and activated, so Archaeologists may return there later to dig and uncover more valuable secrets.
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