Race: goblinoid Alignment: chaotic evil Armor class: 16 Hit points: 39 Attack bonus: +6 Damage: d6 +2 (mace) Disarmed: d3 +2 (unarmed strike) Hit dice (level): 6 Spellcasting: cleric 3 Challenge rating: 4 Size: medium Trained skills:(‡) concentration (5), heal (4), hide (4), listen (7), move silently (7), spellcraft (1), spot (7) Feats: alertness, armor proficiency (light), combat casting, turn undead, weapon proficiency (creature), weapon proficiency (simple)
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| - Race: goblinoid Alignment: chaotic evil Armor class: 16 Hit points: 39 Attack bonus: +6 Damage: d6 +2 (mace) Disarmed: d3 +2 (unarmed strike) Hit dice (level): 6 Spellcasting: cleric 3 Challenge rating: 4 Size: medium Trained skills:(‡) concentration (5), heal (4), hide (4), listen (7), move silently (7), spellcraft (1), spot (7) Feats: alertness, armor proficiency (light), combat casting, turn undead, weapon proficiency (creature), weapon proficiency (simple)
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| Race
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| unarmed
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| abstract
| - Race: goblinoid Alignment: chaotic evil Armor class: 16 Hit points: 39 Attack bonus: +6 Damage: d6 +2 (mace) Disarmed: d3 +2 (unarmed strike) Hit dice (level): 6 Spellcasting: cleric 3 Challenge rating: 4 Size: medium Trained skills:(‡) concentration (5), heal (4), hide (4), listen (7), move silently (7), spellcraft (1), spot (7) Feats: alertness, armor proficiency (light), combat casting, turn undead, weapon proficiency (creature), weapon proficiency (simple)
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