About: Outpost 21   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Outpost 21 (OPOST21.WAD) is a single-level PWAD designed by Scott Amspoker. It was noted by Doomers of that time for its varied environments, its balanced light levels, and its careful matching of monster population to architecture. The map was originally released May 10, 1994. It appeared on Maximum Doom as OPOST21.WAD (twice), OPOST212.WAD, and MAP04 of NEWLEV2.WAD.

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rdfs:label
  • Outpost 21
rdfs:comment
  • Outpost 21 (OPOST21.WAD) is a single-level PWAD designed by Scott Amspoker. It was noted by Doomers of that time for its varied environments, its balanced light levels, and its careful matching of monster population to architecture. The map was originally released May 10, 1994. It appeared on Maximum Doom as OPOST21.WAD (twice), OPOST212.WAD, and MAP04 of NEWLEV2.WAD.
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Slot
  • E2M1
dbkwik:doom/proper...iPageUsesTemplate
Title
  • Outpost 21
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  • true
ID
  • 49(xsd:integer)
abstract
  • Outpost 21 (OPOST21.WAD) is a single-level PWAD designed by Scott Amspoker. It was noted by Doomers of that time for its varied environments, its balanced light levels, and its careful matching of monster population to architecture. The map was originally released May 10, 1994. It appeared on Maximum Doom as OPOST21.WAD (twice), OPOST212.WAD, and MAP04 of NEWLEV2.WAD.
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