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An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Chain is Sheik's Side Special Move in Melee and Brawl. It involves her pulling out a long metal chain and whipping it around. It was replaced by Burst Grenade in Super Smash Bros. for Nintendo 3DS and Wii U.

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  • Chain
  • Chain
  • CHAIN
  • Chain
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  • Chain is Sheik's Side Special Move in Melee and Brawl. It involves her pulling out a long metal chain and whipping it around. It was replaced by Burst Grenade in Super Smash Bros. for Nintendo 3DS and Wii U.
  • Chains encompasses both the Warrior skill and the weapon class it enables one to use. Practicing this skill gives residual practices to Flails and Whips. NOTE: this class has been deprecated and all its members moved to the Flails class.
  • Preparing Time: 5sCooling Time: 2 secondChoose the target first, then click to use this item.
  • Chain clothes are accessorised with decorative chains.
  • Chains are useful tools used by many.
  • Chain (チェイン, Chein) is a technique which Zangetsu can use after fully taking control of Ichigo Kurosaki's body.
  • A chain was a series of linked metal loops used for various purposes. In 2266, Lenore Karidian compared the Karidian Company of Players's schedule to a chain, saying that if one link broke, the rest of it would collapse. (TOS: "The Conscience of the King" )
  • This song is featured on the album Daybreak.
  • Ricochet is the Ranged equivalent of Chain. However, Ricochet would go on to hit other targets when the first hit misses, while Chain does not. The Caroming perk will increase the number of targets Chain can hit.
  • Chain (チェイン, chein; po angielsku „Łańcuch”) jest techniką używaną przez Zangetsu.
  • Chain is Sheik's side special move in Super Smash Flash 2. It involves Sheik pulling out a long metal chain and whipping it around. When Sheik pulls out the chain, the player has full analog control over it. The player can whip it in all directions - above and even behind Sheik's head. When a foe makes contact with the middle of the chain, they are hit multiple times. However, when the foe makes contact with the tip of the chain, they are given a small electric shock which deals 5% damage. Due to its poor damage and lag, it is almost never used in competitive play.
  • "Chain" is an original song by Lunachu featuring Kagamine Rin.
  • An unaligned card in the Deck of Dragons. In a casting of the Deck, this card frequently represented an Ascendant, specifically one of the Unaligned.
  • The Chain is the melee weapon used by Delsin Rowe in InFamous: Second Son, which he acquired in Betty's fish cannery during his pursuit of Hank. He keeps it wrapped around his wrist when not in use, and uses it to deliver devastating attacks by amplifying its strength with his current active power.
  • Chain is a Pharmacopeist who works in a lab in or near Richmond, Virginia producing and selling illegal drugs. Andrew Greene describes Chain as a "long-haired, greasy bastard" who sometimes takes tho the streets to oversee the distribution of his product. After Rob was replaced by a clone, Chain took to hanging around with Andrew and Mary Beth, possible to dissuade either of them from rebelling as Rob had.
  • A chain is a group of stones that are all connected. This article is a . You can help the My English Wiki by expanding it.
  • Jūgo can cause his arm to stretch, covering distances much greater than his own body, allowing him to do may things like retrieve his fallen allies or throw his opponents around.
  • Effects chains are the strings of software that manipulate or route the audio before it gets to the master machine. They are created from either internal plugins or VSTs. A plugin development kit does not currently exist, but source for existing plugins could be modified if desired to create new ones.
  • Chain is a keyword exclusive to creatures that have Magic Soul.
  • Crush was once a construction worker, but when a head injury took him out of it for life, he decided to help Mario. Stats: Max. HP: 35 Attacks: Smash (6 damage); Swirl (5 damage to attacked enemy; 2 damage to surrounding enemies) Attack: 7 Defense: 1 Ability: Smash gray blocks He is one of the 6 playable Pixls in Mega Paper Mario.
  • A simple flail that consists of a thin mace attached to a chain of iron links.
  • Chain is a level in the video game World of Goo. It is the seventh level of Chapter 1. In this level, the player must use Green Goo to wake sleeping Black Goo and then build a tower to the exit pipe. Balance and gravity are important concepts in this level, which are later expanded upon in levels such as The Server Farm and Whistler.
  • Jon Mortimer, commonly known as Chain, is the current RIW World Champion and a two time former Hybrid Champion. He is most famous for these title runs, as well as for performing incredible in-ring spots. Chain became the RIW World Champion at Thursday Night Turmoil's Pushing the Limits Pay Per View. Notable feuds include feuds with Mark O Mac, Venom, and Mike Mischief.
  • A surveying unit in U.S. Survey and International systems of Inch-Pound measure. Four chains measure 792 inches, 66 feet, 22 yards, or 4 rods, 1/10 of a furlong. For purposes of land survey, it is divided decimally into hundredths called links (7.92"). There are 80 chains or 8000 links in a mile. In the United States, the U.S. survey link and chain are approximately two parts per million larger than their international equivalents. Some U.S. states specify U.S. survey units, some specify international units, and some don't make a specification.
  • Die Chains (zu dt. Ketten) sind ein spezielles System, das in Dissidia 012 Final Fantasy in den Gateways eingesetzt werden kann. Sie ermöglichen es, dem Spieler mehrere Imitationssoldaten in eine Kette von Kämpfen zu verwickeln. Die dadurch gewonnenen KP werden mit der Anzahl der Kämpfe multipliziert. Chains können auf der Oberwelt entweder durch das Zerstören von vier Powers of the Dead (zu dt. Kräfte der Toten) oder durch den Kauf erhalten werden.
  • Not to be confused with belts. The chain (also known as an ammo belt) is a type of dart holding device. In addition to coming included with certain blasters, these are also sold in refill packs.
  • For the armor, see chainmail. The chain is adventuring gear. It has no official description, aside from price and cost being calculated in 10 foot increments. [PH:222] * Price: 30 gp * Weight: 2 lb. It can be burst with a DC 28 Strength check. [RC:175] If attacked directly, it would have 45 hit points. (Small size = 10, Reinforced * 1.5, iron or steel *3) Other editions also assign a hardness rating of 10, but objects don't have inherent hardness in 4th edition.
  • The Chain is an item Heather Mason picks up during the events of Silent Hill 3. Heather finds the chain while exploring the horrific Otherworld version of Lakeside Amusement Park. The chain is on top of the center bleachers in the children's stage area. Heather uses the chain to force open the gate beyond which Douglas Cartland is found. She does this by tying one end of the chain to the locked gate and the other end to the center column of the nearby Swing Rocket ride and then turning the ride on.
  • Chains are benefitial human tools that are physically able to rust, get old, hard, rusty, old, hard, old, rusty.... They can be very thick, ranging from, like, as thick as a really fat french fry to being as thick as, like.... a really unfat french fry. They are known for being a tool that can kill someone if you tie it around their neck and pull the ends real hard until the person stops breathing (10-30 seconds, usually), and that will work on anyone.
  • After you receive (S) Chain 4 (and later (S) Chain 16), you are able to chain several battles together. Upon activating a scan, multiple Noise can be tapped in addition to the first selected (a total of four Noise with (S) Chain 4 and sixteen with (S) Chain 16). Each battle will be fought in succession, with no breaks or chance for recovery in between. Status will also be carried over from battle to battle, including your current HP, Pin Limit and Reboot levels, the number of remaining charges on limited-use Pins, and Fusion level (as well as the number of stars currently filled).
  • Gleich zu Anfang: Das hier ist kein Fake! Ich weiß, das sagen viele, wenn sie hier etwas reinschreiben, aber du musst mir glauben. Sie zwingt mich das hier nieder zu schreiben. Ich weiß nicht, woher sie kommt oder wer genau sie ist. Einzig und allein ihren Namen kenne ich: Chain. Aber ich fange am besten ganz von vorne an. -Dominikthumb|Chain Kategorie:Kreaturen Kategorie:Mittellang
  • 1. Make a slip knot with your yarn. The resulting loop is where your crochet hook goes. Put the hook into the loop and pull the knot so it is able to slide easily along your hook but no looser. 2. Yarn over your hook. (This means essentially wrapping your yarn once around the hook so that it can hook it, but it is more usual to move the hook to wrap it in the yarn. See linked page for more instructions.) 3. Draw up a loop. This means hook the yarn you just wrapped on the hook and draw it through the loop already on the hook. You have just made one chain (1 ch in crochet abbreviations).
  • An unnamed passive ability that allows Giriko to cause the chain associated with his chainsaw weapon form to appear upon specific parts of his body to act like a sort of chainmail armor. As the chain is constructed much like its real life counterpart, it is highly reinforced and durable; this means it is capable of completely preventing the damage inflicted by even high-level attacks, including those conducted by a death scythe such as Justin Law's Holy Jūji-Shūtō.
  • Karis' damage = ((Attack - Defense) / 2 ) * (1 + (Power - Resistance) / 400) Karis' damage = ((370 - 220) / 2 ) * (1 + (80 - 100) / 400) Karis' damage = (150 / 2) * (1 + -20 / 400 Karis' damage = (75) * (1 + -0.05) Karis' damage = 71 Tyrell's damage = ((Attack - Defense) / 2 ) * (1 + (Power - Resistance) / 400) Tyrell's damage = ((500 - 220) / 2 ) * (1 + (75 - 100) / 400) Tyrell's damage = (280 / 2) * (1 + -25 / 400 Tyrell's damage = (140) * (1 + -0.0625) Tyrell's damage = 131
  • A chain is a step-wise arrangement of pieces such that the breaking of the first step causes the next steps to break in succession. This is key for high scores in sailing, less important in bilging and navigation, and generally agreed upon as the most important part of swordfighting. Notices of more valuable chains have a larger font size than those for less valuable chains. In most puzzles, there is a series of names for the different chains, as follows: * 2x: Double * 3x: Triple * 4x: Bingo * 5x: Donkey * 6x: Vegas
  • A Chain (Japanese: チェーン Chēn) is a stack that determines the order of resolution of activated cards and effects. Cards and effects go on a Chain if and only if they activate. Chains are used when a card or effect is activated before another activated card or effect resolves. Each player has the opportunity to respond to each activation by activating another card or effect. Each activation is placed on the Chain as a Chain Link, with the first activation being Chain Link 1. Players follow Fast Effect Timing rules when adding effects to the chain.
  • The Chain were a previously unknown power who turned up in the Alpha Quadrant in 2385. The Chain were made up of a previously unknown species, one said to have grey colored skin, with many lines and angles on their face, along with dark markings around the throat. These markings changed to pitch black whenever any member of the species experienced anger.
sameAs
Level
  • 2(xsd:integer)
  • 45(xsd:integer)
Era
Goal
  • 15(xsd:integer)
OCD
  • 25(xsd:integer)
Timebugs
  • Yes
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