Benefits: For the purpose of hourly or daily travel rates, add 1 to your overland speed and the speed of all allies in your traveling group. Add 5 to the DC required to find or follow your tracks. If traveling with allies, you can share this benefit with up to five other characters. You gain a +1 feat bonus to Acrobatics checks and Stealth checks.[PH:198]
| Attributes | Values |
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| rdf:type
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| rdfs:label
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| rdfs:comment
| - Benefits: For the purpose of hourly or daily travel rates, add 1 to your overland speed and the speed of all allies in your traveling group. Add 5 to the DC required to find or follow your tracks. If traveling with allies, you can share this benefit with up to five other characters. You gain a +1 feat bonus to Acrobatics checks and Stealth checks.[PH:198]
- Light Step is the last ability of the Geomancer class, taking 100 ABP to master. It allows the party to walk across damage floors without taking damage.
- This is a technique that allows the user to get from one place to another at incredible speed. The user steps takes a step and puts all their weight on the ball of their foot. This results in that part only touching the ground.
- Light Step is a perk in Fallout 2, Fallout 3, Fallout: New Vegas, Fallout Tactics and J.E. Sawyer's Fallout Role-Playing Game.
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| dcterms:subject
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| debut shippuden
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| literal english
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| jutsu rank
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| jutsu classification
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| unnamed jutsu
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| parent jutsu
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| game names
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| jutsu range
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| viz manga
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| english tv
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| jutsu class type
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| jutsu media
| - Anime, Manga, Game, Movie
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| Requires
| - Level 14
- Level 9
- Agility 6
- Security 5
- Agility 5
- Luck 5
- Perception 6
- Sneak 5
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| dbkwik:dnd4/proper...iPageUsesTemplate
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| dbkwik:fallout/pro...iPageUsesTemplate
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| dbkwik:final-fanta...iPageUsesTemplate
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| dbkwik:finalfantas...iPageUsesTemplate
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| dbkwik:narutofanon...iPageUsesTemplate
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| Footer
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| Games
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| Romaji
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| ranks
| - 1(xsd:integer)
- 3(xsd:integer)
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| Effects
| - 4(xsd:integer)
- 50(xsd:integer)
- Never set off enemy mines or floor-based traps
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| abstract
| - Benefits: For the purpose of hourly or daily travel rates, add 1 to your overland speed and the speed of all allies in your traveling group. Add 5 to the DC required to find or follow your tracks. If traveling with allies, you can share this benefit with up to five other characters. You gain a +1 feat bonus to Acrobatics checks and Stealth checks.[PH:198]
- Light Step is the last ability of the Geomancer class, taking 100 ABP to master. It allows the party to walk across damage floors without taking damage.
- This is a technique that allows the user to get from one place to another at incredible speed. The user steps takes a step and puts all their weight on the ball of their foot. This results in that part only touching the ground.
- Light Step is a perk in Fallout 2, Fallout 3, Fallout: New Vegas, Fallout Tactics and J.E. Sawyer's Fallout Role-Playing Game.
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| is related perks
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| is perks
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