Controls are mostly retained from Mass Effect 2 regardless of platform, but with some significant improvements in behavior.
* Fatigue is now removed; Shepard can sprint indefinitely if the button for sprinting is held. On PC, it is still the spacebar key, and is now shared with a wide variety of context-sensitive cues.
* Shepard can now perform a variety of actions with tapping the shared action button while holding a directional button, depending on context.
* If on open ground, combat rolls can be performed in whichever direction fancied.
* Getting into cover can be done in three different ways: moving into it and tapping the shared action button, via combat roll, or by sprinting into it.
* Shepard can dart from cover to adjacent cover, also known as a swat turn.
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| - Controls are mostly retained from Mass Effect 2 regardless of platform, but with some significant improvements in behavior.
* Fatigue is now removed; Shepard can sprint indefinitely if the button for sprinting is held. On PC, it is still the spacebar key, and is now shared with a wide variety of context-sensitive cues.
* Shepard can now perform a variety of actions with tapping the shared action button while holding a directional button, depending on context.
* If on open ground, combat rolls can be performed in whichever direction fancied.
* Getting into cover can be done in three different ways: moving into it and tapping the shared action button, via combat roll, or by sprinting into it.
* Shepard can dart from cover to adjacent cover, also known as a swat turn.
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abstract
| - Controls are mostly retained from Mass Effect 2 regardless of platform, but with some significant improvements in behavior.
* Fatigue is now removed; Shepard can sprint indefinitely if the button for sprinting is held. On PC, it is still the spacebar key, and is now shared with a wide variety of context-sensitive cues.
* Shepard can now perform a variety of actions with tapping the shared action button while holding a directional button, depending on context.
* If on open ground, combat rolls can be performed in whichever direction fancied.
* Getting into cover can be done in three different ways: moving into it and tapping the shared action button, via combat roll, or by sprinting into it.
* Shepard can dart from cover to adjacent cover, also known as a swat turn.
* Shepard can vault over low obstacles or cover. It can also be done while sprinting toward the obstacle for minimum loss of momentum.
* Shepard can now jump over gaps.
* Rounding cover turn is now possible. On PC, a middle mouse click must be performed if on the edge of an L-shaped cover feature.
* Shepard can traverse ladders simply by moving into it, automatically traveling to whichever elevation the ladder's end point is.
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