About: Developer Chat - 2006/04/18   Sponge Permalink

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  • Developer Chat - 2006/04/18
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  • 2006-04-18(xsd:date)
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  • 7889400.0
  • 900.0
  • -9.46728E7
  • Alright.
  • though I assume this question is more about marketing AC, and making CD keys available online
  • And in some rare circumstances, our servers have had problems. Darktide would be an example of this.
  • that'd be a good start, and then we can start retrofitting quests over time, starting with the most popular ones
  • Is there a more perminant lag fix coming or is what we have what we will always have?
  • The short answer is yes. We are going to be adding more levels of the Runed weapons and other interesting armors and weapons.
  • I'm sure many of you some great questions, so let’s get right into things. Frelorn, care to start the introductions?
  • Welcome to tonight’s dev chat! We hope everyone is enjoying the April update and had a relaxing weekend. In case you miss some of the chat, a complete transcript will be posted on ACVault after the chat.
  • It is an in-house position, so you need to be local to Massachusetts.
  • * +Kintani pokes Celeste as well
  • * @Paraduck pokes Celeste
  • * @Sheyla giggles
  • anyway, like I said, good question, food for thought, and thanks :)
  • We are thinking of creative ways to exploit our new weapon and armor systems and the idea of 1/2 way items is interesting and we will look into it. thanks!
  • I'll be sticking around, folks. Just need to relog.
  • Thanks for your time and effort Devs. Love AC and will play till I can't. :)
  • Haha. A little humor is always good. :) Crilen is up next.
  • :-)
  • ;)
  • Well, you have bear in mind that there are several different types of lag. Some we cannot fix because we have no control over the Internet pipes between your clients and our servers.
  • Please be sure that you're asking a question that hasn't already been asked tonight.
  • And our last pre-selected question...
  • though sometimes people get upset if we put goodies in places that only PKs can get to, because they feel like they're being pushed to go PK
  • it's not a question we've spent a lot of time on, to be honest
  • Celeste is up next.
  • Crowley is gonna get this one
  • The smaller size of the team has made it so we all have more generalized jobs with AC, rather than specific titles.
  • Just for right now it is not something we can do. We are still looking into more options to hel allevaite some of the issues players have with chat.
  • Er, cezium. Sorry!
  • First up...
  • Go ahead KGB
  • Go ahead cezuium
  • Go ahead, Kratos
  • Go ahead, THamior
  • He does
  • Here is another one for Crowley
  • Hey everyone, sorry for the delay.
  • I mean the bug is assigned to me
  • I see two questions! Cheats!
  • Kronis is next
  • We are working on some alternative ways we can better enforce the CoC. And as always we are open to new ideas.
  • Nice. Up first is Raui.
  • OK, for our second question...
  • OK. Our last question of the night goes to Robbuo.
  • Paloma is next.
  • Thank you to everyone for the questions and for joining us. Hopefully we can do again soon. We appreciate all of the support we get from you the players.
  • Robbuo? You there?
  • Sec..
  • So!
  • Sure, changing the subject...
  • Thanks everyone.
  • This one is all Crowley...
  • Up next is Elrihm
  • Up next is Fzzt.
  • Up next is Lyc.
  • Up next is cG^dub
  • Before we end, I wanted to make one announcement. We are currently looking for a new AC1 QA tester.
  • We've had quite a few fun ideas for this...
  • Well I guess I will take this one...
  • When's Guard Devon going to take off the bra?
  • Whoa.
  • Woo.
  • You'd think this was an easy fix.
  • OK, that's it for the chat. Thanks for coming out and for the great questions. Again, sorry about the delay in getting started.
  • and thanks for sticking with AC
  • Will turbine work on adding high level hunting grounds that could be more friendly to mage players and not as time consuming for a single kill?
  • My question was directed towards Server Lag versus Player Population. Its more than obvious that, as the player base is somewhat flattening out, the lag issues that are apparently on the server-side of white worlds are not going down. You'd think that, with the decrease in clients connected, the lag would be playable but often it isn't. My question, primarily, is..
  • the first thing we have to consider is that any mechanic we put in for the white worlds -could- be exploited if not implemented properly because people can change back to NPK on white worlds
  • go ahead. :)
  • ha ha, I have this bug
  • hehe
  • it's frelorn's bra!
  • just a question of when we'll have time in the dev cycle to do it -- but it's in the plans
  • no comment
  • not that I wear a bra to work or anything
  • Generally, most users who have problems with lag would fit into the second category I mentioned.
  • One way I've thought of and heard others talking about to alleviate the problems with this, is to have another global channel for pk chat only. If done right, and the pk'ers are allowed to express themselves on this channel, then it could be beneficial to everyone. This might be done by allowing more latitude on the pk line and being more strict on the general line. What are your opinions? Is this feasible?
  • thank you for your question, next! ;)
  • thanks for joining us everyone
  • that depends on what we decide it will be ;)
  • that's a very good point about the older timers
  • ummm...
  • one proposal we had was something relatively simple -- for PKs to drop "heads" or other trophies on death
  • we'll try to get it in for May
  • we're in the middle of a story arc right now :)
  • yeah, he does.
  • We are planning on adding more High-Level hunting areas in the coming months...
  • Well we have attempted to put fixes in, in the past with not so great results. That being said, we have had several people look into what we could do to improve the mechanics that allow what some people refer to as hacks.
  • Ok, this is about the NPC you talk to for the Noble Armor in the Burun King's quests.
  • We probably won't ever add a money bag dynamic. We are in the process of considering larger stack sizes for pyreal and such, but we are making no promises on that basis quite yet. As for moving items and money from server to server, we have no plans to do this and probably will not in the future.
  • but it's a good question, and we can start trying to think about incentivizing players on white worlds to go red maybe we can do something cool with the PK arenas
  • but there are more complex proposals on hand too, close in some ways to the land control system we were talking about unfortunately I can't put a date on when you can expect to have something to fight over
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