rdfs:comment
| - The animatronics are the main antagonists of the franchise. In the first game, the animatronics consist of the titular Freddy Fazbear, as well as Bonnie, Chica, Foxy, and additionally, the mysterious Golden Freddy. In the second game, they consist of the aforementioned animatronics in a damaged state as well as their updated versions: Toy Freddy, Toy Bonnie, Toy Chica and Mangle along with two new characters: Balloon Boy and The Puppet.
- The Animatronics are the main antagonists of The Forgotten, Terror At Hoppy's, and Five Nights at Freddy's 4: Everything Is Revealed. In The Forgotten, they consist of Allo, Serpent, Gigantic, and Pirate Hook. In Terror At Hoppy's, they consist of animatronics (Hoppy the Bunny, Glowy the Jack-in-the-box, Squack the Pelican, and Mr. Longlegs the Emoji Man) as well as their updated versions: Toy Hoppy, Toy Glowy, Toy Squack, HIM , and Joe and his Puppet Duo.
|
abstract
| - The Animatronics are the main antagonists of The Forgotten, Terror At Hoppy's, and Five Nights at Freddy's 4: Everything Is Revealed. In The Forgotten, they consist of Allo, Serpent, Gigantic, and Pirate Hook. In Terror At Hoppy's, they consist of animatronics (Hoppy the Bunny, Glowy the Jack-in-the-box, Squack the Pelican, and Mr. Longlegs the Emoji Man) as well as their updated versions: Toy Hoppy, Toy Glowy, Toy Squack, HIM , and Joe and his Puppet Duo. In Five Nights at Freddy's 4: Everything Is Revealed, it consists of the FNAF withered animatronics (Withered Freddy Fazbear, Withered Chica, Withered Bonnie, Withered Foxy, and occasionally, the elusive Golden Freddy) as well as their updated versions: Toy Freddy, Toy Chica, Toy Bonnie, Mangle, BB (or Balloon Boy), and The Puppet. In The Forgotten, they wander about the Fair Ground after-hours in a "free-roaming mode," apparently due to their servos locking up if they stay in place for too long, and sometimes coming after Joey, Frank, Beth, and Moe. Because the kids are there after business hours, the animatronics apparently won't recognize him as a human; rather, they will think the kids are simply an endoskeleton without a costume on. As this is against the rules at the Fair Ground, they will attempt to forcefully stuff the kids into an animatronic suit. Unfortunately, there is no room for a human to stay alive inside the suits, as they are filled with crossbeams, wires, animatronic machinery, and other structural pieces, especially around the facial area. The only parts of the human body that would ever be seen again are the eyeballs and the teeth, popping out of the front of the suit's mask. This ends up killing the kids, as this is seen at The Funeral episode. In Terror At Hoppy's, the animatronics aren't left on a free-roaming mode at night. Instead, during their construction, the robots were never given a proper night mode, so at night when they don't hear noise, they think they're in the wrong room. They then try to find the nearest source of noise, in an attempt to find people - in this case, the humans. However, similar to The Forgotten, upon sighting a person after-hours, they will assume the person is an endoskeleton without a suit on. Thus, they will then attempt to stuff them into an animatronic suit, killing them in the process. In Five Nights at Freddy's 4: Everything Is Revealed, the new "toy" animatronics are supposedly connected to a criminal database, enabling them to identify dangerous individuals in the restaurant and protect their valued customers if necessary. As the week goes on, this coding appears to drastically malfunction as the Announcer informs the people of the animatronics merely staring at adult patrons regardless of their hostility. The Toy animatronics are also potentially hostile to their identified criminal targets, as the Announcer advises the people to avoid eye contact with them for their own safety. Their predecessors, meanwhile, have been recycled for parts for the toy versions and are stored in Parts/Service. Despite being decommissioned, they remain majorly active.
- The animatronics are the main antagonists of the franchise. In the first game, the animatronics consist of the titular Freddy Fazbear, as well as Bonnie, Chica, Foxy, and additionally, the mysterious Golden Freddy. In the second game, they consist of the aforementioned animatronics in a damaged state as well as their updated versions: Toy Freddy, Toy Bonnie, Toy Chica and Mangle along with two new characters: Balloon Boy and The Puppet. In the third game, there is only one true animatronic capable of killing the player: a yellowish-green, deteriorated, rabbit-like animatronic named Springtrap. Some of the animatronics from the previous titles also make appearances as visions of the older characters, and are known as phantoms: Phantom Freddy, Phantom Chica, Phantom Foxy, Phantom Mangle, Phantom BB, and Phantom Puppet. They are only capable of jumpscaring the player, but this can still prove to be a major obstacle in the player's progress. In the fourth game, the original four animatronics do not return, however their nightmarish and more mangled counterparts appear, and are referred to as Nightmare Freddy, Nightmare Bonnie, Nightmare Chica, and Nightmare Foxy. Additionally, the game introduces a plushie of Springtrap (known as Plushtrap), along with two new animatronics, Nightmare Fredbear and Nightmare, the latter replacing the former on Nights 7 and 8. In the Halloween Edition, three new nightmare animatronics were added replacing some of the original nightmare animatronics, including Nightmare Mangle, Nightmare Balloon Boy, and Nightmarionne, as well as a retextured Nightmare Bonnie known as Jack-o-Bonnie and a retextured Nightmare Chica known as Jack-o-Chica, with her cupcake being replaced by a jack-o'-lantern. However, these nightmares from the Halloween update are non-canon while Nightmare Balloon Boy is the only exception. The game's developer, Scott Cawthon, has stated that there is a secret reason for the animatronics' homicidal tendencies that may involve paranormal activity. He has confirmed that the pizzeria is haunted by what is implied to be the ghosts of the victims of The Missing Children Incident. As a result, the screeches of the other animatronics upon killing the player are often theorized to be the terrified screams of said children who were murdered and presumably stuffed into the animatronic suits.
|