A golem is a construct, a magically created monster in the Dungeons & Dragons role-playing game. They are based upon the Golems of Jewish mythology. There are four standard types of golems; these are (from weakest to strongest): flesh golems, clay golems, stone golems, and iron golems. All but the flesh golem are created from earthen components: clay, stone and iron respectively (and obviously). The flesh golem is created from human remains. In addition to these four types of golems, literally countless other types exist (see below). All golems have a neutral alignment.
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| - Golem (Dungeons & Dragons)
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| - A golem is a construct, a magically created monster in the Dungeons & Dragons role-playing game. They are based upon the Golems of Jewish mythology. There are four standard types of golems; these are (from weakest to strongest): flesh golems, clay golems, stone golems, and iron golems. All but the flesh golem are created from earthen components: clay, stone and iron respectively (and obviously). The flesh golem is created from human remains. In addition to these four types of golems, literally countless other types exist (see below). All golems have a neutral alignment.
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| - A golem is a construct, a magically created monster in the Dungeons & Dragons role-playing game. They are based upon the Golems of Jewish mythology. There are four standard types of golems; these are (from weakest to strongest): flesh golems, clay golems, stone golems, and iron golems. All but the flesh golem are created from earthen components: clay, stone and iron respectively (and obviously). The flesh golem is created from human remains. In addition to these four types of golems, literally countless other types exist (see below). The creator of a golem (typically a wizard or cleric) has control over the golem. The control of flesh golems and clay golems has a chance of being voided proportional to the length of time the golem is used in combat. All golems have a neutral alignment. In the discontinued Basic Dungeons & Dragons, there were similar enemies known as living statues, which included crystal, iron, and rock types. Crystal statues were the weakest but could be made to appear as anything, including humans. Iron statues were perilous to attack, as non-magical metal weapons had a change of being stuck in them and could only be removed upon the statue's death. Rock statues were the toughest and could shoot lava balls.
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