Corellian Gunships were corvette-sized starships used by the Rebel Alliance. They possessed turbo-lasers, quad laser cannons and concussion missile launchers and filled a dual-role of anti-starfighter escort and light capital warship.
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rdfs:comment
| - Corellian Gunships were corvette-sized starships used by the Rebel Alliance. They possessed turbo-lasers, quad laser cannons and concussion missile launchers and filled a dual-role of anti-starfighter escort and light capital warship.
- This ship is extremely useful and versatile, especially when used en masse. You can use them to run in, deal a lot of hull damage, and boost its engine power to get away. However, if caught by a Star Destroyer's tractor beam, then it's toast; unless is destroys the tractor beam with missiles. Due to the Gunship's armament, it is slower at destroying fighter squadrons than its CR90 counterpart.
- Unlike its cousin, the CR90 corvette, the gunship had minimal cargo space and almost no space for passengers or troops. These small ships were designed to be only two things — fast and deadly. Engines consumed nearly half of the gunship's interior space. What little room was left was used for shield generators and weapons. Atmospheric Range:200-1.2/3/6 Damage:9DFrom SW1ki, a Wikia wiki.
- Unlike its cousin, the CR90 corvette, the gunship had minimal cargo space and almost no space for passengers or troops. These small ships were designed to be only two things — fast and deadly. Engines consumed nearly half of the gunship's interior space. What little room was left was used for shield generators and weapons.
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Era
| - * Rise of the Empire era
* Rebellion era
* New Republic era
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Length
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dcterms:subject
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shield gen
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dbkwik:swgames/pro...iPageUsesTemplate
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Built
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Shields
| - 2(xsd:integer)
- 216(xsd:integer)
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Power
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Scale
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Design
| - Corellian Engineering Corp.
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Hyper
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Status
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Affiliation
| - * Rebel Alliance
* New Republic
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Role
| - * Frigate
* Corvette
* Capital gunship
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Name
| - Corellian Gunship
- DP-20 Corellian Gunship
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Type
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sensor-standard
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sensor-focus
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Des
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Pass
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sensor-passive
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consume
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manuv
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statsheet
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gunnery
| - 6(xsd:integer)
- 8(xsd:integer)
- FC: 3D, Dam: 5D
- Arcs: 2F, 3R, 3L
- Arcs: 3R, 3L
- FC: 3D, Dam: 4D+2
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hangar
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dbkwik:starwarsmus...iPageUsesTemplate
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dbkwik:sw1mush/pro...iPageUsesTemplate
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Line
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Max Speed
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Model
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Manufacturer
| - Corellian Engineering Corporation
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Capacity
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Class
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Space
| - 7(xsd:integer)
- 70(xsd:integer)
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Land
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Passengers
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Engine
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Cargo
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Hull
| - 4(xsd:integer)
- 176(xsd:integer)
- 831(xsd:integer)
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Crew
| - 91(xsd:integer)
- * 45
* 46
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Armament
| - * 8 Double Turbolaser Cannons
* 6 Quad Laser Cannons
* 4 Concussion Missile Launchers
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launchers
| - 4(xsd:integer)
- Arcs: 2F, 2B
- FC: 3D, Dam: 9D
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abstract
| - Corellian Gunships were corvette-sized starships used by the Rebel Alliance. They possessed turbo-lasers, quad laser cannons and concussion missile launchers and filled a dual-role of anti-starfighter escort and light capital warship.
- Unlike its cousin, the CR90 corvette, the gunship had minimal cargo space and almost no space for passengers or troops. These small ships were designed to be only two things — fast and deadly. Engines consumed nearly half of the gunship's interior space. What little room was left was used for shield generators and weapons. Armed with eight double turbolaser cannons, four concussion missile tubes, and six quad laser cannons, the Corellian gunship was effective against both larger capital ships as well as starfighters. These ships were 120 meters long. Each one carried a crew of 45, along with 46 gunners. They were equipped with Class 2 hyperdrives. Stats: Craft ........ Corellian Gunship Type ......... Capital Cargo Capacity ......... 300 Metric Tons Scale ........ Capital Consumables ............ 8 Months Length ....... 120 Hyperdrive Multiplier .. X2 Pilot Skill .. Capital Ship Piloting Hyperdrive Backup ...... X16 Crew ......... 45, Gunners,46/10+15 Nav Computer ........... Yes Passengers ... Maneuverability ........ 2D+1 Hull ......... 4D+2 Space Movement ......... 7 Shields ...... 2D+1 Hangar Space ........... 25 Can Land? .... Yes Sensors ...... Normal: 800, Focus: 20, Passive: 200 Weapons: 8 Double TurboLaser Cannons Firearc:2 Front 3 Left 3 Right Crew:2 Skill: Capital Ship Gunnery Fire Control:3D Space Range:3-15/35/75 Atmospheric Range:300-15/35/75 Damage:4D+2 6 Quad Laser Cannons Firearc:3 left 3 Right Crew:3 Scale:Starfighter Skill:Starship Gunnery Fire Control:3D Space Range:1-5/10/17 Atmospheric Range:100-500/1/1.7 Damage:5D 4 Concussion Missile Tubes Firearc:2 Front 2 Back Crew:3 Skill:Capital Ship Gunnery Fire Control:3D Spacerange:2-12/30/60 Atmospheric Range:200-1.2/3/6 Damage:9DFrom SW1ki, a Wikia wiki.
- Unlike its cousin, the CR90 corvette, the gunship had minimal cargo space and almost no space for passengers or troops. These small ships were designed to be only two things — fast and deadly. Engines consumed nearly half of the gunship's interior space. What little room was left was used for shield generators and weapons. Armed with eight double turbolaser cannons, four concussion missile tubes, and six quad laser cannons, the Corellian gunship was effective against both larger capital ships as well as starfighters. These ships were 120 meters long. Each one carried a crew of 45, along with 46 gunners. They were equipped with Class 2 hyperdrives.
- This ship is extremely useful and versatile, especially when used en masse. You can use them to run in, deal a lot of hull damage, and boost its engine power to get away. However, if caught by a Star Destroyer's tractor beam, then it's toast; unless is destroys the tractor beam with missiles. Due to the Gunship's armament, it is slower at destroying fighter squadrons than its CR90 counterpart.
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