About: Prepare to DIE! DIE! DIE!   Sponge Permalink

An Entity of Type : dbkwik:resource/ZmE9lffTDjKhzkRKy-XrvA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

File:Quake1.gif Prepare to DIE! DIE! DIE! Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source]

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  • Prepare to DIE! DIE! DIE!
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  • File:Quake1.gif <default>Prepare to DIE! DIE! DIE!</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source]
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  • prepare to DIE! DIE! DIE!
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  • File:Quake1.gif <default>Prepare to DIE! DIE! DIE!</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] Prepare to DIE! DIE! DIE! or The Kill is a Multiplayer level in Dark Hour. This is a small level filled with Lava, Elevators, Water, and Teleporters. 25 Health are common, though Ammo is low, meaning the players might need to resort to Axe-to-Axe combat. This level is intended for 16 players or less. This level has a corrupt soundtrack directory as it searches for Track 1, which is a data track and therefore cannot be played. Though this level is intended to be Multiplayer only, the level was designed to hold Enemies. As Enemies do not exist in Deathmatch games, this means that the aforementioned Enemies only appear in the Single Player rendition of this level. As Enemies and a Single Player spawn point exist, this means the level is fully functional in Single Player even though it is intended for Multiplayer.
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