About: Thorned Hulk   Sponge Permalink

An Entity of Type : dbkwik:resource/IpZTc_Vz_B9fraTUL2NDiA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Thorned Hulks are a type of monster found in the third act of Diablo II. Thorned Hulks use a skill similar to Frenzy and have a chance to Stun the player upon striking. They also possess twice the health regeneration rate of regular monsters. While they can inflict considerable damage and are fairly powerful in groups, they have somewhat poor defense and can be easily slain in a matter of hits much like the Wendigo.

AttributesValues
rdf:type
rdfs:label
  • Thorned Hulk
rdfs:comment
  • The Thorned Hulks are a type of monster found in the third act of Diablo II. Thorned Hulks use a skill similar to Frenzy and have a chance to Stun the player upon striking. They also possess twice the health regeneration rate of regular monsters. While they can inflict considerable damage and are fairly powerful in groups, they have somewhat poor defense and can be easily slain in a matter of hits much like the Wendigo.
dcterms:subject
dbkwik:diablo/prop...iPageUsesTemplate
Name
  • Thrasher
  • Bramble Hulk
  • Thorned Hulk
hell act
  • 3(xsd:integer)
hell damres
  • 25(xsd:integer)
normal magres
  • 0(xsd:integer)
nightmare de
  • 85(xsd:integer)
nightmare act
  • 3(xsd:integer)
normal cr
  • 0(xsd:integer)
hell magres
  • 0(xsd:integer)
nightmare cr
  • 0(xsd:integer)
nightmare im
  • —
nightmare dam
  • 30(xsd:integer)
  • 32(xsd:integer)
  • 36(xsd:integer)
  • 38(xsd:integer)
normal damres
  • 0(xsd:integer)
normal type
  • Animal
nightmare magres
  • 0(xsd:integer)
hell fr
  • 0(xsd:integer)
normal ar
  • 197(xsd:integer)
  • 207(xsd:integer)
  • 213(xsd:integer)
normal dam
  • 10(xsd:integer)
  • 11(xsd:integer)
  • 12(xsd:integer)
  • 13(xsd:integer)
hell exp
  • 55953(xsd:integer)
  • 57720(xsd:integer)
  • 59486(xsd:integer)
hell type
  • Animal
nightmare fr
  • 0(xsd:integer)
normal pr
  • 0(xsd:integer)
hell im
  • Cold
nightmare ar
  • 1020(xsd:integer)
  • 1039(xsd:integer)
  • 1077(xsd:integer)
  • 1166(xsd:integer)
  • 1188(xsd:integer)
  • 1231(xsd:integer)
nightmare type
  • Animal
nightmare block
  • 21(xsd:integer)
  • 22(xsd:integer)
  • 23(xsd:integer)
hell chill
  • 33(xsd:integer)
hell dam
  • 68(xsd:integer)
  • 69(xsd:integer)
  • 81(xsd:integer)
  • 83(xsd:integer)
normal fr
  • 0(xsd:integer)
normal de
  • 100(xsd:integer)
hell lr
  • 0(xsd:integer)
normal im
  • —
normal level
  • 21(xsd:integer)
  • 22(xsd:integer)
  • 23(xsd:integer)
hell level
  • 79(xsd:integer)
  • 80(xsd:integer)
  • 81(xsd:integer)
nightmare def
  • 957(xsd:integer)
  • 974(xsd:integer)
  • 1008(xsd:integer)
normal chill
  • 50(xsd:integer)
nightmare chill
  • 40(xsd:integer)
hell block
  • 21(xsd:integer)
  • 22(xsd:integer)
  • 23(xsd:integer)
normal lr
  • 0(xsd:integer)
normal act
  • 3(xsd:integer)
nightmare hp
  • 1839(xsd:integer)
  • 1905(xsd:integer)
  • 2034(xsd:integer)
hell def
  • 2164(xsd:integer)
  • 2188(xsd:integer)
  • 2213(xsd:integer)
normal block
  • 21(xsd:integer)
  • 22(xsd:integer)
  • 23(xsd:integer)
normal exp
  • 405(xsd:integer)
  • 446(xsd:integer)
  • 490(xsd:integer)
nightmare pr
  • 0(xsd:integer)
hell pr
  • 0(xsd:integer)
hell cr
  • 120(xsd:integer)
  • 130(xsd:integer)
  • 140(xsd:integer)
hell hp
  • 7826(xsd:integer)
  • 7989(xsd:integer)
  • 8154(xsd:integer)
hell ar
  • 3339(xsd:integer)
  • 3378(xsd:integer)
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