About: Crafting (DOS EE)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Result - This is the end result of the combination of items Recipe Type - This is the type of Recipe Parts 1 and 2 - This is one of the parts of the craft, this is interchangeable, but the table was designed this way intentionally to make sorting for a "Kind" of recipe easier Skill - This is the required skill craft the item. Note if the field is blank it means you don't need a skill. Bonus - This represents any bonus's that might be applied through the use of "Boost" type items.

AttributesValues
rdfs:label
  • Crafting (DOS EE)
rdfs:comment
  • Result - This is the end result of the combination of items Recipe Type - This is the type of Recipe Parts 1 and 2 - This is one of the parts of the craft, this is interchangeable, but the table was designed this way intentionally to make sorting for a "Kind" of recipe easier Skill - This is the required skill craft the item. Note if the field is blank it means you don't need a skill. Bonus - This represents any bonus's that might be applied through the use of "Boost" type items.
dcterms:subject
abstract
  • Result - This is the end result of the combination of items Recipe Type - This is the type of Recipe Parts 1 and 2 - This is one of the parts of the craft, this is interchangeable, but the table was designed this way intentionally to make sorting for a "Kind" of recipe easier Category 1 and 2 -- These represent the "Any" type objects. For instance "Knife" means ANY knife will do. Do note the difference between Knife and Dagger and that you make "Spears" with a Branch and Dagger but you make "Arrow Shafts" with a Knife and Branch. Using the sort options you can quickly get to recipes that cover the "Any" variety of items, which is why the table was designed this way. Skill - This is the required skill craft the item. Note if the field is blank it means you don't need a skill. Level - This is the level of the crafting skill. This is important and that different crafting levels produce differing items. This is notable in the "Scrolls" as higher crafting levels actually stop you from making lower level scrolls. Its also nice to see the "Cut off" point for crafting skill on some items. For instance some items only have up to type 03, meaning that a higher crafting level will not produce a better result. Bonus - This represents any bonus's that might be applied through the use of "Boost" type items. If you want to see uncut table below, press F12, go to "console" tab and enter code $(".table-scrollable").css("overflow", "visible")
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