About: Use Rift (3.5e Spell)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

You, all creatures around you, and up to their (and your) maximum loads are brought through a rift you are touching and that you have previously detected with locate rift. Creatures who do not wish to be transported may make a Will save to resist this effect. Creatures who are teleported through the rift end up in some region of unoccupied space within Close range of the exit point. If there is insufficient unoccupied space for all creatures, teleport them into the available unoccupied space in a random order, and any remaining creatures that do not fit are teleported into the ground and die.

AttributesValues
rdfs:label
  • Use Rift (3.5e Spell)
rdfs:comment
  • You, all creatures around you, and up to their (and your) maximum loads are brought through a rift you are touching and that you have previously detected with locate rift. Creatures who do not wish to be transported may make a Will save to resist this effect. Creatures who are teleported through the rift end up in some region of unoccupied space within Close range of the exit point. If there is insufficient unoccupied space for all creatures, teleport them into the available unoccupied space in a random order, and any remaining creatures that do not fit are teleported into the ground and die.
Comp
  • V
Summary
  • You make use of a rift you found with Locate Rift.
subschool
  • Teleportation
dcterms:subject
author name
  • Foxwarrior
LVL
  • Sylvan Occultist 5
casttime
  • Standard
dur
  • instantaneous
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • Close
date created
  • 9(xsd:integer)
Status
  • Just started
Name
  • Use Rift
SR
  • Yes
save
  • Will negates
School
  • Conjuration
Balance
  • Rogue
tsea
  • a
Subj
  • Creatures within range and their equipment
abstract
  • You, all creatures around you, and up to their (and your) maximum loads are brought through a rift you are touching and that you have previously detected with locate rift. Creatures who do not wish to be transported may make a Will save to resist this effect. Creatures who are teleported through the rift end up in some region of unoccupied space within Close range of the exit point. If there is insufficient unoccupied space for all creatures, teleport them into the available unoccupied space in a random order, and any remaining creatures that do not fit are teleported into the ground and die.
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