rdfs:comment
| - The player starts out in the southwestern sector of the map, surrounded on all sides. Milan (yellow) lies in the middle, with various allies (Milanese countryside - gray, and Abbiategrasso - red ) backing it up. The goal is not to siege Milan directly, but go after its supporters. The main threat initially is Abbiategrasso, who owns a city just west of Milan. Shortly after starting, the player will be given three Villagers. After about 10 minutes of attacks, Milan will offer a truce, and ask Sforza to come to their castle. The scenario is now over.
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abstract
| - The player starts out in the southwestern sector of the map, surrounded on all sides. Milan (yellow) lies in the middle, with various allies (Milanese countryside - gray, and Abbiategrasso - red ) backing it up. The goal is not to siege Milan directly, but go after its supporters. The main threat initially is Abbiategrasso, who owns a city just west of Milan. Shortly after starting, the player will be given three Villagers. The player will come under attack frequently, but they can find gold, stone, and other resources nearby. Setting up an initial defense (one castle just north of the starting position on a hill, flanked by guard towers) will help hold off enemy attacks. The player should garrison their archers for added firepower, and build a Monastery to recruit monks and convert a defense force to their cause. It will be rough going for a while, as the player will have to consistently ring the town bell to call their Villagers in from attacks by green and Abbiategrasso. Green is untouchable (they are located in Milan itself), while red will send a steady stream of attacks. Fortunately Abbiategrasso stays in the Feudal Age throughout, so their troops are weak and easily convertible to the player's side. After holding off dozens of attacks and building up the economy, it's time to strike. Abbiategrasso should be the first target. They are located north/northwest of the player's starting position, in the upper corner of the map. Milan has a lot of defenses in the area (Bombard Towers, Bombard Cannons towers, and lots of archers). Once the players destroy the Abbiategrasso enemy's Town Center, they'll surrender. They also have a relic, which should be stolen. Once Abbiategrasso is destroyed, the player will get some messages talking about cutting off Milan. This is a three part objective. After destroying Abbiategrasso, the player have two smaller targets to destroy as well. There is a trade outpost (guarded by towers and soldiers) southeast of the player's starting position, and granaries (also guarded by towers) in the far northeast of the map. These are the next two priorities. Alternatively, the player can take these two out first, as doing so will grant regular food and wood tribute. Either way, Abbiategrasso is a much more irritating target, as gray will never attack. The player should keep building their defenses, however. Once the remaining two targets are eliminated, thereby cutting off Milan, some important dialogue ensues. Venice betrays the player, and sends troops to their base. The player's forces should return immediately, making sure the Castles and Towers are garrisoned with Archers or Villagers to hold off the Venetian attacks. After about 10 minutes of attacks, Milan will offer a truce, and ask Sforza to come to their castle. The scenario is now over.
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