About: Resident Evil Survivor/gameplay   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Contrary to Sega's The House of the Dead, and Capcom's Umbrella Chronicles, Resident Evil Survivor is not an on-rails shooter. All movement is based around the wish of the gamer as they walk around the three-dimensional setting. The game features branching paths that allows the player to determine how the story will unfold and who they will meet along the way.

AttributesValues
rdfs:label
  • Resident Evil Survivor/gameplay
rdfs:comment
  • Contrary to Sega's The House of the Dead, and Capcom's Umbrella Chronicles, Resident Evil Survivor is not an on-rails shooter. All movement is based around the wish of the gamer as they walk around the three-dimensional setting. The game features branching paths that allows the player to determine how the story will unfold and who they will meet along the way.
dcterms:subject
dbkwik:resident-ev...iPageUsesTemplate
dbkwik:residentevi...iPageUsesTemplate
abstract
  • Contrary to Sega's The House of the Dead, and Capcom's Umbrella Chronicles, Resident Evil Survivor is not an on-rails shooter. All movement is based around the wish of the gamer as they walk around the three-dimensional setting. The game features branching paths that allows the player to determine how the story will unfold and who they will meet along the way.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software