About: Vaerya (3.5e Campaign Setting)/Races   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Strong and intelligent, the humans of Vaerya often lead in times of trouble. Along with their natural proficiency at spellcraft, humans make excellent martial combatants. Despite their strengths, humans are short lived and less resilient than the other races.

AttributesValues
rdfs:label
  • Vaerya (3.5e Campaign Setting)/Races
rdfs:comment
  • Strong and intelligent, the humans of Vaerya often lead in times of trouble. Along with their natural proficiency at spellcraft, humans make excellent martial combatants. Despite their strengths, humans are short lived and less resilient than the other races.
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dcterms:subject
dbkwik:dungeons/pr...iPageUsesTemplate
MID
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Base
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Simp
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Race
  • Dwarf
  • Human
  • Moon Elf
  • Feldur
  • Gnomen
  • Taldur
Max
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Old
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mbaselb
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vene
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mmodlb
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fbasein
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moder
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fmodin
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mmodin
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fbaselb
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fmodlb
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mbasein
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mbaseft
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fbaseft
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abstract
  • Strong and intelligent, the humans of Vaerya often lead in times of trouble. Along with their natural proficiency at spellcraft, humans make excellent martial combatants. Despite their strengths, humans are short lived and less resilient than the other races. * +2 Strength. * +2 to the skills Spellcraft, Intimidate, and Ride. * +1 to all spell save DCs. * Humanoid (Human) * Medium: As Medium creatures, humans have no special bonuses or penalties due to their size. * Human base land speed is 30 feet. * Automatic Language: Regional. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill. * Favored Class: Wizard. A multiclass human’s Wizard class does not count when determining whether she takes an experience point penalty for multiclassing.
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