About: Super Mario World (video game)   Sponge Permalink

An Entity of Type : dbkwik:resource/Ny-_jxjsI8joQNDpOLXX_g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Super Mario World (スーパーマリオワールド, Sūpā Mario Wārudo), also known by the subtitle Super Mario Bros. 4 in Japan, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Nintendo Entertainment System (SNES), and is the seventh game in the Mario series. Development was handled by Nintendo Entertainment Analysis & Development, led by Shigeru Miyamoto, who directed the game along with Takashi Tezuka.

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  • Super Mario World (video game)
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  • Super Mario World (スーパーマリオワールド, Sūpā Mario Wārudo), also known by the subtitle Super Mario Bros. 4 in Japan, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Nintendo Entertainment System (SNES), and is the seventh game in the Mario series. Development was handled by Nintendo Entertainment Analysis & Development, led by Shigeru Miyamoto, who directed the game along with Takashi Tezuka.
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Platforms
Series
  • Mario
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Ratings
  • E for Everyone
Caption
  • American boxart
Title
  • Super Mario World
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Developer
Composer
Reviews
  • 96(xsd:double)
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Director
abstract
  • Super Mario World (スーパーマリオワールド, Sūpā Mario Wārudo), also known by the subtitle Super Mario Bros. 4 in Japan, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Nintendo Entertainment System (SNES), and is the seventh game in the Mario series. Development was handled by Nintendo Entertainment Analysis & Development, led by Shigeru Miyamoto, who directed the game along with Takashi Tezuka. The game centers on the quest of Mario and Luigi to save the Dinosaur Land from Bowser, the series' antagonist, who has also kidnapped Princess Toadstool and imprisoned Yoshi's friends within eggs. The two brothers must travel across seven worlds to restore order to Dinosaur Land. It built on the gameplay of previous Mario games by introducing new power-ups that augment character abilities, and established conventions that were carried over to future games in the series. The game was a critical and commercial success, gaining a legacy and selling over 20 million copies worldwide. It has been re-released three times, first as part of a combo with Super Mario All-Stars on the SNES in 1994. Secondly, it was released on the Game Boy Advance with modified gameplay, as the second part of the Super Mario Advance series. The third re-release was for the Wii's Virtual Console and there were few changes from the original SNES version.
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