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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The sun elves, also sometimes known as gold elves, sometimes as high elves due to their stereotypically elitist ways, and Ar-tel-quessir in their own language are a subrace of eladrin historically rare in Faerûn due to the Retreat, in which the majority abandoned the continent for Evermeet, although during the Era of Upheaval they began return to the mainland. Haughty and arrogant, sun elves typically feel themselves superior to most other races, including other Tel-quessir.

AttributesValues
rdfs:label
  • Sun Elf
  • Sun elf
rdfs:comment
  • The sun elves, also sometimes known as gold elves, sometimes as high elves due to their stereotypically elitist ways, and Ar-tel-quessir in their own language are a subrace of eladrin historically rare in Faerûn due to the Retreat, in which the majority abandoned the continent for Evermeet, although during the Era of Upheaval they began return to the mainland. Haughty and arrogant, sun elves typically feel themselves superior to most other races, including other Tel-quessir.
  • Sun elves, or gold elves, are famed for their command of both arcane and divine magic, which exceeds that of any other living race. Works of elven high magic thousands of years old still survive in the hidden refuges of sun elves. Sun elves have bronze skin, hair of golden blond, copper or black, and eyes of green or gold. They favor contemplation, lore and study over the quick games and light-hearted songs of other elves, but seem to embody the unearthly beauty, grace and presence of elven folk.
  • Sun Elves hail from Evermeet where non-elves are not allowed, and therefore are less common in Faerun than moon elves. Also called gold elves, they have bronze skin, golden blond, copper, or black hair, and green or gold eyes. These are seen as the most civilized and haughty elves, preferring to remain separate from nonelven races. Most sun elves lead a life of study and contemplation, which serves to sharpen their minds, but leaves their bodies soft.
  • The majority of Faerun's sun elves live on Evermeet, having abandoned what remained of their ancient realms during the centuries following the falls of Illefarn and Cormanthyr. They are only now returning to the mainland to reestablish their presence there. The sun elves are famed for their command of both arcane and divine magic, which exceeds that of any other living race. Works of elven high magic thousands of years old still survive in the hidden refuges of the sun elves.
  • Sun elves take pride in their skill regarding matters of the mind and of discourse. A long history of relations with dragonkind has made an understanding of those creatures' language useful to many sun elves. Associated Skills: Arcana, Bluff, History, Insight Associated Language: Draconic Changes: Skill Bonuses: The complex intrigues of sun elf courts require a subtlety and discernment that sun elves find useful in their relationships. Benefit: You gain a +2 bonus to Bluff checks and Insight checks. This benefit replaces the normal eladrin skill bonuses to Arcana and History.
  • A sun elf is a subrace of elf. Sun elves, or gold elves, are famed for their command of both arcane and divine magic, which exceeds that of any other living race. Works of elven high magic thousands of years old still survive in the hidden refuges of sun elves. Sun elves have bronze skin, hair of golden blond, copper or black, and eyes of green or gold. They favor contemplation, lore and study over the quick games and light-hearted songs of other elves, but seem to embody the unearthly beauty, grace and presence of elven folk. Sun elf ability adjustments: +2 Int, -2 Con
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Name
  • Sun Elf
  • Sun elf
skincolor
  • Bronze
Type
  • Elf
  • Fey humanoid
Caption
  • A pair of sun elves
Language
  • Common, Elven
Eyecolor
  • Black, copper, gold, green, hazel, or silver, with a liquid appearance
Distinctions
  • Conservative, frail, deliberate, proud
Application
  • No
HairColor
  • Black, copper, golden blond, red
Subtype
Location
  • Evermeet, Evereska, Sun Elf regions
  • Evereska, Evermeet, Myth Drannor, Northwest Faerûn, and the Western Heartlands
ECL
  • 0(xsd:integer)
abstract
  • The majority of Faerun's sun elves live on Evermeet, having abandoned what remained of their ancient realms during the centuries following the falls of Illefarn and Cormanthyr. They are only now returning to the mainland to reestablish their presence there. The sun elves are famed for their command of both arcane and divine magic, which exceeds that of any other living race. Works of elven high magic thousands of years old still survive in the hidden refuges of the sun elves. Sun elves are responsible for the majority of the great elven cities of legend, although other elven subraces aided the construction of many of these cities. Myth Drannor is perhaps their most famous creation, although probably not their most magnificent. Sun elf realms are the stuff legends are made of, an integral part of the history of Faerun for thousands of years. The sun elves certainly know this, for they distance themselves from nonelf races and often won't let such “lesser beings” into their lands, making relations with other races very far strained. Sun elves have bronze skin, hair of golden blond, copper, or black, and eyes of green or gold. They favor contemplation, lore, and study over the quick games and light-hearted songs of other elves, but seem to embody the unearthly beauty, grace, and presence of the elven folk. Sun elves dress in clothing that is at the same time magnificent and understated, favoring cool colors such as blue and green. They decorate their clothes with intricate gold or mithral thread embroidery in exacting patterns whose subtle designs are easy to miss at first. Jewelry is simple, but painstakingly crafted. Of all the elven subraces, sun elves are the most arrogant and haughty- even more so than the avariels, whose haughtiness is rooted in pity for the landbound races. Sun elves believe they are the true elven race, the builders and the leaders of the elven realms, and that the other elven subraces fail to live up to the solemnity and dignity of their ancient stock.
  • A sun elf is a subrace of elf. Sun elves, or gold elves, are famed for their command of both arcane and divine magic, which exceeds that of any other living race. Works of elven high magic thousands of years old still survive in the hidden refuges of sun elves. Sun elves have bronze skin, hair of golden blond, copper or black, and eyes of green or gold. They favor contemplation, lore and study over the quick games and light-hearted songs of other elves, but seem to embody the unearthly beauty, grace and presence of elven folk. Sun elf ability adjustments: +2 Int, -2 Con Favored class (Wizard): A multiclass Sun elf's wizard class does not count when determining whether he suffers an XP penalty for multiclassing.
  • The sun elves, also sometimes known as gold elves, sometimes as high elves due to their stereotypically elitist ways, and Ar-tel-quessir in their own language are a subrace of eladrin historically rare in Faerûn due to the Retreat, in which the majority abandoned the continent for Evermeet, although during the Era of Upheaval they began return to the mainland. Haughty and arrogant, sun elves typically feel themselves superior to most other races, including other Tel-quessir.
  • Sun elves, or gold elves, are famed for their command of both arcane and divine magic, which exceeds that of any other living race. Works of elven high magic thousands of years old still survive in the hidden refuges of sun elves. Sun elves have bronze skin, hair of golden blond, copper or black, and eyes of green or gold. They favor contemplation, lore and study over the quick games and light-hearted songs of other elves, but seem to embody the unearthly beauty, grace and presence of elven folk.
  • Sun elves take pride in their skill regarding matters of the mind and of discourse. A long history of relations with dragonkind has made an understanding of those creatures' language useful to many sun elves. Associated Skills: Arcana, Bluff, History, Insight Associated Language: Draconic Changes: Skill Bonuses: The complex intrigues of sun elf courts require a subtlety and discernment that sun elves find useful in their relationships. Benefit: You gain a +2 bonus to Bluff checks and Insight checks. This benefit replaces the normal eladrin skill bonuses to Arcana and History. Wizard Implement Proficiency: The legendary magical skill of sun elves comes from a devotion to the use of arcane magic that extends as far back as the Crown Wars. Many eladrin learn to use the tools of arcane casters, employing those devices for aid in the use of their own magic. Benefit: You gain proficiency with the orb, the staff, and the wand as implements. This benefit replaces Eladrin Weapon Proficiency. Elf Weapon Proficiency: Elves and eladrin of all stripes take time to learn the traditional weapons of their people. Benefit: You gain proficiency with the longbow and the shortbow. This benefit replaces Eladrin Education.
  • Sun Elves hail from Evermeet where non-elves are not allowed, and therefore are less common in Faerun than moon elves. Also called gold elves, they have bronze skin, golden blond, copper, or black hair, and green or gold eyes. These are seen as the most civilized and haughty elves, preferring to remain separate from nonelven races. Most sun elves lead a life of study and contemplation, which serves to sharpen their minds, but leaves their bodies soft.
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