Regular enemies are usually members of a species, reflected in the second part of their names (for example, Little Bunnits are members of the Bunnit family). Exceptions to this rule are the more powerful Unique Monsters that all have unique names (for example, the Verdant Bluchal), various quest exclusive and story exclusive enemies, and bosses. Enemies, like playable characters, have levels and use arts in battle. More powerful enemies, usually Unique Monsters and Bosses, even have Talent Arts similar to party members.
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| - Regular enemies are usually members of a species, reflected in the second part of their names (for example, Little Bunnits are members of the Bunnit family). Exceptions to this rule are the more powerful Unique Monsters that all have unique names (for example, the Verdant Bluchal), various quest exclusive and story exclusive enemies, and bosses. Enemies, like playable characters, have levels and use arts in battle. More powerful enemies, usually Unique Monsters and Bosses, even have Talent Arts similar to party members.
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spawntime
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respawn
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dbkwik:xenoblade/p...iPageUsesTemplate
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Movement
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AP
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detection
| - Sight, 120° at 11 M, Kindred
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abstract
| - Regular enemies are usually members of a species, reflected in the second part of their names (for example, Little Bunnits are members of the Bunnit family). Exceptions to this rule are the more powerful Unique Monsters that all have unique names (for example, the Verdant Bluchal), various quest exclusive and story exclusive enemies, and bosses. Enemies, like playable characters, have levels and use arts in battle. More powerful enemies, usually Unique Monsters and Bosses, even have Talent Arts similar to party members. A complete list of enemies in Xenoblade Chronicles can be found at List of Enemies in Xenoblade Chronicles.
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