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Throughout the games, this has applied to numerous upgrades of the Power Suit. The two earliest games, Metroid and Metroid II: Return of Samus had little to no stacking, while Super Metroid was the game that introduced it. It has been present in every game since except Metroid Prime, Metroid Prime 2: Echoes and Metroid Prime Hunters.

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rdfs:label
  • Stacking
  • Stacking
  • Stacking
rdfs:comment
  • Throughout the games, this has applied to numerous upgrades of the Power Suit. The two earliest games, Metroid and Metroid II: Return of Samus had little to no stacking, while Super Metroid was the game that introduced it. It has been present in every game since except Metroid Prime, Metroid Prime 2: Echoes and Metroid Prime Hunters.
  • Stacking refers to two different things, depending on the context. When used in-game or in an article, one should use context to determine what type of "Stack" or "Stacking" is being mentioned. Effect stacking refers to a single effect being applied more than once on a target. Champion statistic stacking refers to how champion statistics behave when modified by multiple effects.
  • Stacking — приключенческая игра/головоломка, разработанная студией Double Fine Productions и изданная компанией THQ. Идея игры принадлежит Ли Петти, ведущему художнику.
  • Set a limit for how many units can be in an area. Units with no hits do not count. Air units are counted separately. A reasonable number might be 8,10 or 12.
  • Stacking is a name for a false shuffle, a method of cheating where a player controls the location of one or more specific cards in their Deck when shuffling; to help prevent this, players must pass their Deck to their opponent and allow them to cut it every time the Deck is shuffled.
  • Land elevation is an illusion achieved by placing and stacking Fences in a specific way. The land is not actually elevated. You can also use Hedges and Hay Bales of any color, though it is more tricky getting the hedges to match up together. Tying into an edge of land then hiding the end of the Fence or Hedge line with Trees usually helps fool the eye into believing the illusion.
  • Stacking refers to stacking the team on a server. For instance, in a ranked Player server in which "Balance Teams" is not enabled, team members can easily switch teams to put all their friends or clanmates on 1 team. This can lead to games where the 2 teams are very unevenly matched, either by numbers or also by playing skill.
  • Stacking is the act of placing multiple players or Creatures on a single square by use of a ladder, hole, staircase, ramp, or even a congested doorway. It is illegal to purposely abuse this feature of the game, as it is considered a game weakness. However, being coincidently stacked and not able to reposition yourself on the same floor is not considered an abuse of game weakness, and is therefore not illegal. There are some restrictions with the stack system:
  • Stacking is the act of placing multiple players or Creatures on a single square by use of a ladder, hole, staircase, ramp, or even a congested doorway. After 2009 Autumn´s patch it´s possible to stack on a player anywhere on Optional PvP worlds. To do this you have to walk 2 times within 5 seconds in the tile in which the player is, the first time you will snap-back if you walk for a second time within 5 seconds you will be stacked. There are some restrictions with the stack system:
  • Stacking is the term used to describe putting stackable furniture on top one another, there are various pieces of furniture that you can collect/buy in the Shop that can stack on top one another. (For example: Tables, CDs, Trax discs, Blocks, etc.)
  • Stacking is when one or more effects pile on to each other. For example, a Wookiee Scout has Momentum. He moves and attacks another character, giving him +4 attack and +10 damage. Tarfful was within 6 squares, granting him another +4 attack. The wookiee scout would have +8 attack because these effects stacked.
  • Stacking is an adventure puzzle game and Double Fine's second venture into downloadable games, following the release of Costume Quest. Stacking takes place in a 1930's inspired world. That happens to be populated entirely by Russian matryoshka dolls. The game has you taking on the role of young chimney sweep Charlie Blackmore as he attempts to rescue his family from the clutches of an evil industrialist, The Baron, forcing them to work against their will. Charlie's tiny size proves very helpful in that it allows him to inhabit the body of any stacking doll bigger than himself and use that new form's skills to aid him in his quest.
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Wikipedia
  • Stacking
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abstract
  • Throughout the games, this has applied to numerous upgrades of the Power Suit. The two earliest games, Metroid and Metroid II: Return of Samus had little to no stacking, while Super Metroid was the game that introduced it. It has been present in every game since except Metroid Prime, Metroid Prime 2: Echoes and Metroid Prime Hunters.
  • Stacking is the term used to describe putting stackable furniture on top one another, there are various pieces of furniture that you can collect/buy in the Shop that can stack on top one another. (For example: Tables, CDs, Trax discs, Blocks, etc.) * Another term for 'Stacking' is merging pieces of furniture without breaking the habbo way, by using rollers, CDs, Trax discs, blocks and more stackable pieces of furniture. Types of stacking can vary from stacking an object into another object to making a complex stack witch includes stacking furniture to a very high height, stacking multiple types of furniture in a specific design, stacking pieces of furniture that cover 2 spaces (E.g. a divider) onto another piece of furniture or onto a floor tile (Habbo furniture).
  • Stacking refers to two different things, depending on the context. When used in-game or in an article, one should use context to determine what type of "Stack" or "Stacking" is being mentioned. Effect stacking refers to a single effect being applied more than once on a target. Champion statistic stacking refers to how champion statistics behave when modified by multiple effects.
  • Stacking is the act of placing multiple players or Creatures on a single square by use of a ladder, hole, staircase, ramp, or even a congested doorway. It is illegal to purposely abuse this feature of the game, as it is considered a game weakness. However, being coincidently stacked and not able to reposition yourself on the same floor is not considered an abuse of game weakness, and is therefore not illegal. After 2009 Autumn´s patch it´s possible to "legaly" stack on a player. To do this you have to walk 2 times within 5 seconds in the tile in which the player is, the first time you will snap-back if you walk for a second time within 5 seconds you will be stacked. There are some restrictions with the stack system: * You can´t stack if there are more than 9 players in a stack. * Area spells will afect all the stack. * Direct attacks (melee, physical damage, non-area runes and attaks such as icicle, fireball, and all the strikes) will only affect the one who is at the top of the stack. * The player on the top of the stack will be the one who was first on the tile. * Only the top player can use attack spells(area spells, strikes, waves, etc) or sio' a player, everyone else in the stack will be only able to use exura and to use his/her Weapon/wand,rod.
  • Stacking — приключенческая игра/головоломка, разработанная студией Double Fine Productions и изданная компанией THQ. Идея игры принадлежит Ли Петти, ведущему художнику.
  • Set a limit for how many units can be in an area. Units with no hits do not count. Air units are counted separately. A reasonable number might be 8,10 or 12.
  • Stacking is the act of placing multiple players or Creatures on a single square by use of a ladder, hole, staircase, ramp, or even a congested doorway. After 2009 Autumn´s patch it´s possible to stack on a player anywhere on Optional PvP worlds. To do this you have to walk 2 times within 5 seconds in the tile in which the player is, the first time you will snap-back if you walk for a second time within 5 seconds you will be stacked. There are some restrictions with the stack system: * Area spells will affect all the stack. * Direct attacks (melee, physical damage, non-area runes and attaks such as icicle, fireball, and all the strikes) will only affect the one who is at the top of the stack. * The player on the top of the stack will be the one who was first on the tile. * Only the top player can use attack spells (area spells, strikes, waves, etc) or sio a player, everyone else in the stack will be only able to use exura and to use his/her weapon.
  • Stacking is when one or more effects pile on to each other. For example, a Wookiee Scout has Momentum. He moves and attacks another character, giving him +4 attack and +10 damage. Tarfful was within 6 squares, granting him another +4 attack. The wookiee scout would have +8 attack because these effects stacked. However, unless otherwise specified, no effect produced by a Force power, special ability, commander effect or cover stacks with itself. For example, the Battle Droid Officer can give nearby Droid allies a +4 bonus to Attack but two Battle Droid Officers can't give Droid allies a +8 bonus.
  • Stacking is a name for a false shuffle, a method of cheating where a player controls the location of one or more specific cards in their Deck when shuffling; to help prevent this, players must pass their Deck to their opponent and allow them to cut it every time the Deck is shuffled.
  • Stacking is an adventure puzzle game and Double Fine's second venture into downloadable games, following the release of Costume Quest. Stacking takes place in a 1930's inspired world. That happens to be populated entirely by Russian matryoshka dolls. The game has you taking on the role of young chimney sweep Charlie Blackmore as he attempts to rescue his family from the clutches of an evil industrialist, The Baron, forcing them to work against their will. Charlie's tiny size proves very helpful in that it allows him to inhabit the body of any stacking doll bigger than himself and use that new form's skills to aid him in his quest. As long as his target is larger (and not facing him) the youngster can stack several dolls upon each other, however only the skills of the outside doll can be utilised. This means Charlie has to unstack and stack accordingly in order to use the desired skill to overcome the games obstacles. The games puzzles have several means of being solved and as such rewards using different methods. The lead director of this game is Lee Petty, the lead Art Director of Brutal Legend. He was inspired by watching his daughter playing with real matryoshka dolls and decided to make a game around it. Like Costume Quest, Tim Schafer took a back seat to allow Lee Petty to lead the project. It was released February 9th for Xbox Live and PSN, and March 6th for Steam. PSN Plus subscribers got the game for free.
  • Land elevation is an illusion achieved by placing and stacking Fences in a specific way. The land is not actually elevated. You can also use Hedges and Hay Bales of any color, though it is more tricky getting the hedges to match up together. Tying into an edge of land then hiding the end of the Fence or Hedge line with Trees usually helps fool the eye into believing the illusion.
  • Stacking refers to stacking the team on a server. For instance, in a ranked Player server in which "Balance Teams" is not enabled, team members can easily switch teams to put all their friends or clanmates on 1 team. This can lead to games where the 2 teams are very unevenly matched, either by numbers or also by playing skill.
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