About: Zaghrem (Final Fantasy VI)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

As they are always under Berserk status, they will ignore their AI script and do nothing but attack. Locke can steal Bandannas from them, hats that are far stronger than the Plumed Hats the party is likely equipped with at the time. Stealing from Zaghrem takes a little patience, but is well worth the effort. Placing the party in the back row to minimize damage is helpful while the player attempts to Steal. Stocking up on Bandanas for later is useful, as they are the most powerful helmet in the game up until the player reaches Nikeah.

AttributesValues
rdfs:label
  • Zaghrem (Final Fantasy VI)
rdfs:comment
  • As they are always under Berserk status, they will ignore their AI script and do nothing but attack. Locke can steal Bandannas from them, hats that are far stronger than the Plumed Hats the party is likely equipped with at the time. Stealing from Zaghrem takes a little patience, but is well worth the effort. Placing the party in the back row to minimize damage is helpful while the player attempts to Steal. Stocking up on Bandanas for later is useful, as they are the most powerful helmet in the game up until the player reaches Nikeah.
Level
  • 9(xsd:integer)
Attack
  • 14(xsd:integer)
dcterms:subject
Ice
  • Weak
Magic Defense
  • 70(xsd:integer)
snes special attack
snes drop
gba special attack
gba steal
gba control
  • Attack, Punch
morph miss rate
  • 0.0
gba steal
gba sketch
  • Attack, Punch
GBA Location
gba prev
  • Mu
Gil
  • 84(xsd:integer)
ios next
  • Trillium
poison status
  • Immune
magic evasion
  • 0(xsd:integer)
snes steal
snes drop
Poison
  • Absorb
gba next
  • Trillium
gba drop
gba drop
snes control
  • Battle, Punch
snes sketch
  • Battle, Punch
Berserk
  • Auto
gba bestiary
  • 17(xsd:integer)
Evasion
  • 0(xsd:integer)
snes location
snes steal
hit rate
  • 100(xsd:integer)
ios bestiary
  • 107(xsd:integer)
ios prev
  • Belmodar
imp critical
  • true
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Defense
  • 100(xsd:integer)
PS
  • Brawler
Speed
  • 35(xsd:integer)
GBA
  • Zaghrem
Magic
  • 10(xsd:integer)
MP
  • 100(xsd:integer)
gba rage
  • Attack, Stone
morph id
  • 0(xsd:integer)
snes rage
  • Battle, Stone
humanoid
  • true
Exp
  • 79(xsd:integer)
iOS
  • Zaghrem
HP
  • 137(xsd:integer)
SNES
  • Brawler
abstract
  • As they are always under Berserk status, they will ignore their AI script and do nothing but attack. Locke can steal Bandannas from them, hats that are far stronger than the Plumed Hats the party is likely equipped with at the time. Stealing from Zaghrem takes a little patience, but is well worth the effort. Placing the party in the back row to minimize damage is helpful while the player attempts to Steal. Stocking up on Bandanas for later is useful, as they are the most powerful helmet in the game up until the player reaches Nikeah.
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