rdfs:comment
| - Characteristic (性, Sei?) is the 11th chapter of Urusei Yatsura Tankobon and 12th chapter of Urusei Yatsura Wideban.
- A characteristic is a definable or measurable feature of a process, an asset, or a system.
- Every Character has characteristics. These are basic attributes of the character which represent their specific abilities in the various situations. Some are only useful to certain Classes or builds, while others are equally useful to all characters. Characteristics are mostly divided into 5 groups, Intelligence, Strength, Agility, Chance and Major with other characteristics only boosted through equips or Area or Guild bonuses. The points you put are also able to be reset once you get to level 30, or when you do the monthly respec quest.
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abstract
| - Every Character has characteristics. These are basic attributes of the character which represent their specific abilities in the various situations. Some are only useful to certain Classes or builds, while others are equally useful to all characters. Characteristics are mostly divided into 5 groups, Intelligence, Strength, Agility, Chance and Major with other characteristics only boosted through equips or Area or Guild bonuses. At your first level up (i.e., at level 2), you gain 1 skill point to be used in the Intelligence category. In your next level up, you get 1 skill point in Strength, then in Agility, then in Chance, then in Intelligence again. At certain levels, you instead get 1 point in Major. The points you put are also able to be reset once you get to level 30, or when you do the monthly respec quest.
- Characteristic (性, Sei?) is the 11th chapter of Urusei Yatsura Tankobon and 12th chapter of Urusei Yatsura Wideban.
- A characteristic is a definable or measurable feature of a process, an asset, or a system.
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