In combat, he may not turn invisible, but gains increased damage, as well as following abilities:
* Swarms: every 10-20 seconds, summons 10-15 Swarms which pursue the heroes.
* Groping Eels: every 10-20 seconds, summons 10-15 Electric Eels which attack players in vicinity, but do not pursue them. Both summonings occur more often the more Life Saxtris loses.
* Energy Twister: identical to the ability of Zoltun Kulle (Sand Shaper), creates an erratically moving vortex dealing Arcane damage. When below 50% Life, will summon more Twisters, and more often.
* Vortex affix.
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| - In combat, he may not turn invisible, but gains increased damage, as well as following abilities:
* Swarms: every 10-20 seconds, summons 10-15 Swarms which pursue the heroes.
* Groping Eels: every 10-20 seconds, summons 10-15 Electric Eels which attack players in vicinity, but do not pursue them. Both summonings occur more often the more Life Saxtris loses.
* Energy Twister: identical to the ability of Zoltun Kulle (Sand Shaper), creates an erratically moving vortex dealing Arcane damage. When below 50% Life, will summon more Twisters, and more often.
* Vortex affix.
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| - In combat, he may not turn invisible, but gains increased damage, as well as following abilities:
* Swarms: every 10-20 seconds, summons 10-15 Swarms which pursue the heroes.
* Groping Eels: every 10-20 seconds, summons 10-15 Electric Eels which attack players in vicinity, but do not pursue them. Both summonings occur more often the more Life Saxtris loses.
* Energy Twister: identical to the ability of Zoltun Kulle (Sand Shaper), creates an erratically moving vortex dealing Arcane damage. When below 50% Life, will summon more Twisters, and more often.
* Vortex affix. Having a Countess Julia's Cameo amulet may be helpful in this fight. To avoid being heavily outnumbered and in a middle of many Twisters, players should constantly kite Saxtris to new locations. Large amount of Area Damage and Life per Kill are advised when dealing with this boss.
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