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| - Clear the first room before engaging. Any Ethereals left alive will aggro along with Pandemonius. The person holding aggro may use any combination of anchoring and kiting. When anchoring, tank in the center of the room. Put your back to the big hunk of stone in the middle, as the boss does a knockback. It is also advisable to have your healer secure himself behind a wall or object so he doesn't get knocked so far back that he can't reach the tank in time to heal. Pandemonius has near the average running speed. By kiting him, especially after knockback, you waste his melee damage. Kiting will also buy valuable seconds after the tank dies. He will shoot a volley of shadow bolts (Void Blast) out toward the party. Frost mages can Ice Block out of this. 63+ Warriors with a shield equipped and sufficient rage can use Spell Reflection to reflect this damage back to him. He will rear back a bit and expand his arms right before he volleys. This attack occurs with knockback and he seems to "follow up" with additional shadow bolts if you receive the knockback. Having everyone stand with their backs to a wall to avoid knockback seems to seriously reduce the damage taken from Void Blast.
* If you have a Shaman in the group, keep Grounding Totem up as much as possible. It will actually eat all 5 of the shadow bolts, making the fight incredibly easy.
* Combat Pets can be hit by shadow bolts instead of your party members.
* The snakes from a Snake Trap can be hit by shadow bolts instead of your party members. However, this requires the hunter to come close to lay the trap, or for the tank to move over it, and should mainly be used when healing is an issue. Dark Shell interferes with DPS by reflecting spells and damaging melee. Anyone that is surprised by it stands to prolong the fight with their death, or doom everyone by wasting healer mana. By enabling the "Show Enemy Cast Bar" option of Interface Settings, every player has an improved chance to see the Shell coming.
* The Hunter is the ideal counter to Dark Shell. Arrows and bullets are not reflected, so their DPS is constant through the fight. Ranged DPS casters should use their wands, as this damage is also not reflected. Note: Pandemonius's attacks are not blockable (2.1), do not use Shield block or Holy shield, work with non-blocking aggro generation (e.g. Exorcism as a Paladin).
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