About: Warp Zone   Sponge Permalink

An Entity of Type : dbkwik:resource/sIy7L5LX_ol-K8N285PETw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Warp Zone (ゲツメンワープ, Moon's Surface Warp, in Japan) is the eleventh stage in the Battle Game of Super Bomberman. It is located on the surface of the moon, with craters functioning as Hard Blocks. The featured trap here is the Warp Hole. When a player enters a Warp Hole, the destination is random. * Traps: Warp Hole * Soft Blocks: 50 * Items: 7 (19%) * File:SB1FireUp.png File:SB1FireUp.png * File:SB1PowerGlove.png File:SB1PowerGlove.png File:SB1PowerGlove.png * File:SB1Skull.png File:SB1Skull.png

AttributesValues
rdf:type
rdfs:label
  • Warp Zone
  • Warp Zone
rdfs:comment
  • Warp Zone (ゲツメンワープ, Moon's Surface Warp, in Japan) is the eleventh stage in the Battle Game of Super Bomberman. It is located on the surface of the moon, with craters functioning as Hard Blocks. The featured trap here is the Warp Hole. When a player enters a Warp Hole, the destination is random. * Traps: Warp Hole * Soft Blocks: 50 * Items: 7 (19%) * File:SB1FireUp.png File:SB1FireUp.png * File:SB1PowerGlove.png File:SB1PowerGlove.png File:SB1PowerGlove.png * File:SB1Skull.png File:SB1Skull.png
  • The Warp Zone is a location found in several Mario video games, starting with Super Mario Bros.. Warp Zones are typically hard to find. When the player finds a Warp Zone, they will be given access to a later stage in the game, passing by several stages in the process that they would have otherwise had to have completed.
  • This track looks just like the Warp Zone from SMB World 1-2. The Bloons go from the ceiling, turn down, then turn left, then they go straight down, then they go over the pipes. Towers can be put on the letters and the blocks.
  • [[Fichier:WarpZone(SMB).png|256px|right|thumb|La Warp Zone dans Super Mario Bros.]] La Warp Zone est une sorte de passage secret qui a été introduite à la base dans Super Mario Bros., permettant l'accès à des mondes généralement supérieurs au monde où Mario (ou Luigi) devrait se rendre en empruntant un chemin habituel. Prendre des Warp Zone est souvent bénéfique mais parfois pénalisant, comme dans Super Mario Bros.: The Lost Levels où certaines de ces Warp Zone donnaient accès à des mondes inférieurs au monde où Mario (ou Luigi) se situait, ce qui a pour effet de faire reculer la progression dans le jeu. La Warp Zone n'apparaît que dans la série Super Mario, et se présente de différentes manières à travers les opus de la série.
  • This stage is located in the space, first this begins as a Happy Daymare, destroying the battleships and enemies in front of you, and then, BLAST! You must warp to Klaus planet through hyperspace fast as possible while the background contorts accordingly. The Flint is hard to use here, so you must use your skills or you're doomed. The boss in this stage is the Satellite (Or two if you're playing Orius).
  • The Warp Zone is the conjectural name for two special dimensional tunnels in Star Fox 64 and in its remake, Star Fox 64 3D, taken as a way to warp to other locations. It is not visible on the map. Scientific expeditions to the asteroid belt have scanned some unusual warp energy readings in the sector. These warp emissions could not be ignored since they may been part of Andross's attack plan. Cornerian scientists had also detected unusual "worm hole" radiation in Sector X. The Star Fox Team explored the Sector to find out what happened to Andross's construction project, and determine if the worm hole was part of his invasion plan.
dcterms:subject
dbkwik:bomberman/p...iPageUsesTemplate
dbkwik:fr.mario/pr...iPageUsesTemplate
dbkwik:mario/prope...iPageUsesTemplate
dbkwik:nintendo/pr...iPageUsesTemplate
dbkwik:starfox/pro...iPageUsesTemplate
dbkwik:star-fox/pr...iPageUsesTemplate
Appearances
  • Star Fox 64/3D
Series
  • Mario
Name
  • Warp Zone
Type
  • Location
Caption
  • The first Warp Zone in Super Mario Bros.
Albedo
  • ?
particle density
  • ?
radiation
  • ?
magnetic flux
  • ?
firstgame
  • Super Mario Bros.
Radius
  • ?
Title Color
  • DarkSlateBlue
abstract
  • The Warp Zone is the conjectural name for two special dimensional tunnels in Star Fox 64 and in its remake, Star Fox 64 3D, taken as a way to warp to other locations. It is not visible on the map. Scientific expeditions to the asteroid belt have scanned some unusual warp energy readings in the sector. These warp emissions could not be ignored since they may been part of Andross's attack plan. Cornerian scientists had also detected unusual "worm hole" radiation in Sector X. The Star Fox Team explored the Sector to find out what happened to Andross's construction project, and determine if the worm hole was part of his invasion plan. In Star Fox 64 3D, each Warp Zones have underwent redesign in their physical appearances. They now individually have different color of shifting nebula with ripple effect in the background, instead of both of them having a swirling nebula that is yellow with green and blue surrounding it in the background; the Warp Zone in Meteo now has orange shifting nebula with regular ripple effect while the Warp Zone in Sector X now has pink shifting nebula with square-shaped ripple effect.
  • Warp Zone (ゲツメンワープ, Moon's Surface Warp, in Japan) is the eleventh stage in the Battle Game of Super Bomberman. It is located on the surface of the moon, with craters functioning as Hard Blocks. The featured trap here is the Warp Hole. When a player enters a Warp Hole, the destination is random. * Traps: Warp Hole * Soft Blocks: 50 * Items: 7 (19%) * File:SB1FireUp.png File:SB1FireUp.png * File:SB1PowerGlove.png File:SB1PowerGlove.png File:SB1PowerGlove.png * File:SB1Skull.png File:SB1Skull.png
  • The Warp Zone is a location found in several Mario video games, starting with Super Mario Bros.. Warp Zones are typically hard to find. When the player finds a Warp Zone, they will be given access to a later stage in the game, passing by several stages in the process that they would have otherwise had to have completed.
  • This track looks just like the Warp Zone from SMB World 1-2. The Bloons go from the ceiling, turn down, then turn left, then they go straight down, then they go over the pipes. Towers can be put on the letters and the blocks.
  • [[Fichier:WarpZone(SMB).png|256px|right|thumb|La Warp Zone dans Super Mario Bros.]] La Warp Zone est une sorte de passage secret qui a été introduite à la base dans Super Mario Bros., permettant l'accès à des mondes généralement supérieurs au monde où Mario (ou Luigi) devrait se rendre en empruntant un chemin habituel. Prendre des Warp Zone est souvent bénéfique mais parfois pénalisant, comme dans Super Mario Bros.: The Lost Levels où certaines de ces Warp Zone donnaient accès à des mondes inférieurs au monde où Mario (ou Luigi) se situait, ce qui a pour effet de faire reculer la progression dans le jeu. La Warp Zone n'apparaît que dans la série Super Mario, et se présente de différentes manières à travers les opus de la série.
  • This stage is located in the space, first this begins as a Happy Daymare, destroying the battleships and enemies in front of you, and then, BLAST! You must warp to Klaus planet through hyperspace fast as possible while the background contorts accordingly. The Flint is hard to use here, so you must use your skills or you're doomed. The boss in this stage is the Satellite (Or two if you're playing Orius).
is Location of
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software