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An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A supervillain from Millennium City.

AttributesValues
rdf:type
rdfs:label
  • Inquisitor
  • Inquisitor
  • Inquisitor
  • Inquisitor
rdfs:comment
  • A supervillain from Millennium City.
  • Inquisitor má unikátní světelný meč. Jeho dvě čepele jsou upevněny na kotouči který se velmi rychle otáčí, což z tohoto světelného meče dělá velmi nebezpečnou zbraň.
  • Volk Volk Art Dämonen Zugehörigkeit Fraktion Geschlecht Titel Gesinnung Herkunft Mardum Zone Gebiet Status Level Stufe Die vermummten Inquisitoren sind eine Dämonenart, die mit WoW: Legion auf Azeroth erscheint. Von allen grausigen Kreaturen, die der Legion dienen, sind sie vielleicht die rätselhaftesten und bedrohlichsten Gestalten.
  • Inquisitor was a stalker who appeared only in S.T.A.L.K.E.R.: Clear Sky.
  • The Inquisitor is a unit in the Civilization games.
  • The following are changes in the Inquisitor class from its listing in Paizo material.
  • Der Inquisitor war ein Sith der das Imperium dabei unterstützte alle überlebenden Jedi zu töten, doch er konnte keinen einzigen töten da er von dem Jedi Kanan Jarrus getötet wurde.
  • Inquisitors are flying squid-like Bio-Organic Weapons developed by Ayana Hamontree and the Nafanuan state-owned pharmaceuticals Company for the Royal Associated Intelligence Department. They are capable of cloaking themselves for a limited amount of time, and then switch to using active camouflage. They also are capable of accessing, utilizing, hacking, modifying, disabling, probing, and bugging technology and electronics using electrical and electromagnetic signals it emits from its cilia.
  • The role of an Inquisitor is played by Peter Messaline in the Season Three episode "Sons of Belial".
  • Inquisitor could refer to: * Inquisitor (Cardassia), a Cardassian title for researchers * Inquisitor (Sarpeidon), a Sarpeidon title for legal entities
  • Grim and determined, the inquisitor roots out enemies of the faith, using trickery and guile where righteousness and purity is not enough. Although inquisitors are dedicated to a deity, they are above many of the normal rules and conventions of the church. They answer to their deity and their own sense of justice alone, and are willing to take extreme measures to meet their goals.
  • The team also entered the pinball tournament of Series 3 with Inquisitor Mk 2 (however it was only occasionally known as Inquisitor Mk 2). Although it did not fare too well in the competition itself, it was still able to overturn Matilda.
  • Groups that utilized Inquisitors include(d) the following:
  • left En mektig og skrekkinnjagende Imperie-trussel. Inquisitor er Kraft-følsom spion og en truende figur som har fått i oppgave å spore opp de gjenværende Jedi-ridderne. Hans skarpe, analytiske sinn er hans mektigste våpen. * [ ] * [ ] * * [ ] * [ ] * [ ] * * [ ] Kategori:Star Wars Rebels
  • The Inquisitor is the general of the Knights. They are the final arbiters of the code, of who is right, and who is dead. They wield a sword made of pure electrical energy, and can cast the purify spell, which smites nearby evil creatures with magical damage. In addition, they do double damage to evil creatures, and they can summon dancing swords by using only mana.
  • The Inquisitor is a really really evil or good guy (it depends). He fights people who practice mockery, enjoy so-called immature humor, and/or edit the Unnderground Clubb Phengin Weekee. His dream is to purge Antarctica of "unholy filth".
  • The Inquisitor is a flight-capable attack unit for Masari which can gain support and neutralization abilities. His pulse cannon is good against infantry, Walker hard points, and Masari Dark Matter Armor but bad against structures, heavy vehicles, and heroes.
  • The Church has developed mastery of counter-infiltration and ideological control over millennia, and the Inquisitor is a cleric who conducts this art masterfully, identifying subversive elements - and purifying them with his cleansing flame.
  • Inquisitors are a type of demon found within Mardum and, presumably, on other Burning Legion worlds. According to Allari the Souleater, these demons are horrific fel casters who see through their floating eyes and specialize in dark pacts.
  • An Inquisitor seems to be early version of Graden that did not make it into final shape of The Witcher 3: Wild Hunt. He was supposed to be high-ranked member of Inquisition (later changed to witch hunters) and he would appear in No Man’s Land, where Geralt would have the choice to kill or spare him for some reason.
  • The Manual describes Inquisitor like this: "Rumor has it that The Order's Loremaster is developing a deadly new mechanical menace. It's bigger, more dangerous, flies, shoots lasers out of its eyes - well, since no one has seen one, who knows? If you DO see one, panic." The Inquisitors are extremely well armored, with 1000 Hit Points, and equipped with a grenade launcher and a Mauler blaster in addition to their extreme mobility.
  • A Gaiden Game set in the Warhammer 40000 universe. Inquisitor focuses on the details of the Emperor's Most Holy Inquisition, specifically the ideological schisms and factional infighting that plague that organization, and the problems that arise when two loyal Imperial servants with unlimited authority have a disagreement with each other. It's notable for providing the first real insight into the workings of the Inquisition, which was portrayed in most previous materials as being monolithic, inscrutable, and united in the face of mankind's enemies.
  • Role: Inquisitors tend to move from place to place, chasing down enemies and researching emerging threats. As a result, they often travel with others, if for no other reason than to mask their presence. Inquisitors work with members of their faith whenever possible, but even such allies are not above suspicion. Alignment: An inquisitor’s alignment must be within one step of her deity’s, along either the law/chaos axis or the good/evil axis. Hit Dice: d8. Starting Wealth: 4d6 × 10 hl (average 140hl.) In addition, each character begins play with an outfit worth 10 hl or less.
  • There are, however, some Inquisitors who, for whatever reason, have less choice in their allies. Perhaps a newly ascended Inquisitor has only a small pool of allies on which to draw, or one of a more radical bent has, by way of his viewpoint, fewer willing to aid him. Many Inquisitors favour a small, permanent group of highly trusted allies, with a balanced range of skills, while others maintain a large pool of retainers, selecting the most appropriate on a mission-by-mission basis. Although the Inquisitor is the leader of the cadre, its members are often every bit as important to a mission’s success or failure. An effective cadre is a tight-knit group, each member able to anticipate the thoughts and deeds of the others. Inquisitors rarely find themselves with a surplus of what they might
  • The Inquisitor is a high-ranking official of the Clave, wielding authority outside of the government of the Clave and Council. The Inquisitor investigates Nephilim for the Clave, making sure that they have not broken the Covenant or the Accords. The Inquisitor typically serves as the prosecuting attorney on Shadowhunter trials, and is thus, along with the Silent Brothers, legally permitted to use the Mortal Sword on Shadowhunters to compel the truth out of them. The Inquisitor may also choose to recommend or request the punishment or sentence in some cases, though these also require the approval of the Council; such was the case when Inquisitor Herondale exiled the Lightwoods and enforced Hodge Starkweather's curse.
  • Der Inquisitor ist einer der höchsten Personen im Rat. Er befragt und verfolgt Schattenjäger, die das Gesetz gebrochen haben oder dem Kreis angehörten. Er ist laut Luke der Einzige, der das Schwert des Engels, die zweite Insignie des Engels, mit deren Hilfe man sagen kann, ob ein Schattenjäger lügt, benutzen kann. Er untersucht Nephilim für den Rat und stellt fest, ob sie das Gesetzt oder das Abkommen gebrochen haben. Auch legt er in manchen Fällen Bestrafungen fest, wie Imogen Herondale, die die Lightwoods aus Idris schmiss und Hodge Starkweather verbannt hat.
  • Inquisitors are used by the Vorlons from time to time to determine if someone is truly the right person is in the right place for the right reasons. In 2260, Sebastian was summoned by Kosh to Babylon 5, where he was charged with interrogating Ambassador Delenn. Sebastian focused his interrogation around the Vorlon's question, "Who are you?" It's unknown what became of Mr. Sebastian following his assignment to Babylon 5, especially given the later departure of the First Ones from the galaxy, though Sebastian himself expressed that perhaps the Vorlons would finally allow him to die.
  • A fourth protective fighter class, the inquisitor was proposed as the 'psionic tank'. The design apparently involved high arcane resists, and could therefore be useful against spell casting opponents. However, it has not yet been implemented in the game, nor has any date been set for its inclusion. Fessius made the following post on the official forums explaining the Vanguard developers' attitude to the class: The idea to add the Inquisitor and Berserker classes has not been abandoned completely. However, they are not on our radar as anything we'll be doing in the near future.
  • Inquisitor was an office held by a member of the High Council of Time Lords. During the Sixth Doctor's trial on the Space Station Zenobia, Darkel assumed the role of Inquisitor, acting, in the terms of the British legal system, in the role of judge to evaluate his guilt or innocence. (TV: The Trial of a Time Lord)
  • The Inquisitor is one of Zagor's servants, and appears in Return to Firetop Mountain. He appears to be a Human sorceror of great power, and presides over the Path of the Puzzles. The path is essentially a test of mathematical acumen, and one of two paths into the inner reaches of Firetop Mountain. The other is the Path of the Pits, a test of strength. The Inquisitor presents the player with two puzzles which must be solved to progress further in the book. If the player does not know the answer the Inquisitor destroys him.
  • The Inquistor is an officer of The High Court of the Dead. Directly answerable to The Judges of the Dead, his position combines the offices of prosecutor and executioner, granting him jurisdiction over both The Beyond and the Living World. Sometimes confused with The Specter of Death, The Inquisitor serves the Lords of Judgement, delivering their summons and carrying out their verdicts whenever required. As such, he is charged with prosecuting the evil and delivering the guilty to Hell.
  • Inquisitor is a class kit in Baldur's Gate II and Baldur's Gate: Enhanced Edition. It is one of three kits of the Paladin and is considered one of the best kits in the game, replacing the meager cleric-like abilities of the Paladin with powerful innate anti-magic abilities and a couple of useful immunities. This class is a spellcaster’s worst nightmare as it is able to cast two powerful anti-spell abilities twice their actual level, thus being able to disrupt any and all spells with relative ease.
  • Historically, inquisitors were cathar detectives who investigated crimes both mundane and supernatural. They were known for traveling to remote parishes plagued by unexplained murders, and for exposing werewolves living among normal humans. During Avacyn’s absence, when the archangel was trapped within the demonic prison known as the Helvault, the inquisitors led a series of brutal forays into Kessig and the Gavony Moorland. They executed suspected lycanthropes with little or no proof, and punished accused heretics in unsanctioned trials. With Avacyn’s madness, this savage form of inquisition has become the norm, and inquisitors who still pry into dark mysteries have become a minority.
sameAs
Level
  • Unknown
Length
  • 122(xsd:double)
Bonus
  • 5(xsd:integer)
  • 10(xsd:integer)
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