The colonial era is the generally accepted, colloquial term used to refer to a span of years during the latter half of the twenty-sixth century. The Martian Uprising of 2565 is commonly agreed upon as the opening event to the era, while the ending has long been accepted as the United Nations Space Command's intervention of the Second Great War in 2592.
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| - Colonial era
- Colonial Era
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| - The colonial era is the generally accepted, colloquial term used to refer to a span of years during the latter half of the twenty-sixth century. The Martian Uprising of 2565 is commonly agreed upon as the opening event to the era, while the ending has long been accepted as the United Nations Space Command's intervention of the Second Great War in 2592.
- To gain independence The Colonial Era is the first Era in Tropico 5, preceding the World Wars Era. During this era, Tropico is not its own republic but a colonial holding of the Crown, who appoints a governor to run the island. Though governors don't have to worry about elections or rebellions, they have only a set period of time to rule known as a mandate; once a governor's mandate is expired, they will be replaced by the Crown. Governors can do tasks for the Crown to negotiate extensions on their mandate, but the ultimate goal of a governor is to incite a revolution, declare the island's independence, and become its first presidente.
- The first settlers to the Tapani sector came to the planet Pelagon around 13,000 BBY in huge colony ships sent from the Core. Beneath the oceans of Pelagon there were ancient ruins that pre-dated the arrival of the colonists. During this period the sector was at the extreme of Human exploration of the galaxy and the early colonists of Pelagon were quite isolated. These original colonists controlled several other systems that were under Calipsa's control during the Galactic Civil War. Most of these systems were rich in ore but were not as easily settled. Fortunately, the region had an abundance of inhabitable worlds and it did not take long for the settlers to migrate out from Pelagon and prosper.
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Events
| - Initial Colonisation of the Tapani sector under the governance of the Pella Compact
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abstract
| - To gain independence The Colonial Era is the first Era in Tropico 5, preceding the World Wars Era. During this era, Tropico is not its own republic but a colonial holding of the Crown, who appoints a governor to run the island. Though governors don't have to worry about elections or rebellions, they have only a set period of time to rule known as a mandate; once a governor's mandate is expired, they will be replaced by the Crown. Governors can do tasks for the Crown to negotiate extensions on their mandate, but the ultimate goal of a governor is to incite a revolution, declare the island's independence, and become its first presidente. To gain independence you must first gain 51% Popular support. Once you have gained that you can go back to your palace where you should have a quest. Lord Oaksworth will then give you two choices; either pay which will add an amount to your sovereign debt depending on your crown relations or you can violently gain independence. the crown will send royal guards to your island. If you accept the sovereign debt or win the battle you will advance to the world wars era.
- The colonial era is the generally accepted, colloquial term used to refer to a span of years during the latter half of the twenty-sixth century. The Martian Uprising of 2565 is commonly agreed upon as the opening event to the era, while the ending has long been accepted as the United Nations Space Command's intervention of the Second Great War in 2592.
- The first settlers to the Tapani sector came to the planet Pelagon around 13,000 BBY in huge colony ships sent from the Core. Beneath the oceans of Pelagon there were ancient ruins that pre-dated the arrival of the colonists. During this period the sector was at the extreme of Human exploration of the galaxy and the early colonists of Pelagon were quite isolated. These original colonists controlled several other systems that were under Calipsa's control during the Galactic Civil War. Most of these systems were rich in ore but were not as easily settled. Fortunately, the region had an abundance of inhabitable worlds and it did not take long for the settlers to migrate out from Pelagon and prosper. The colonies were initially governed by the Pella Compact, the council that led the colony ships to Pelagon from the Core. Its leaders established the first alliances with the Herglics and established the first trade routes in the region.
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